[2.0.23] Spidertron construction bots doing nothing

Bugs that are actually features.
lordsith
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[2.0.23] Spidertron construction bots doing nothing

Post by lordsith »

Hi,
this roboport is asking for repair tooltips.
All those spidertrons have more than it.
I have said to those to unload it as I have been doing before 2.0.23 yesterday and today (as long as I'm playing from the 2.0 +dlc version in october) From yesterday I noticed that only one construction robot would act, the numerous other ones do nothing. At first I thought I was doing something wrong and asked the gameplay help forum, but nobody answered. I have been remembering what I did before, and noticed that what I was currenlty doing is the same thing, but now only one robot is acting (you can see it in this image if you pay attention)
onerobot.png
onerobot.png (3.8 MiB) Viewed 262 times
Although I use the same method as before:
- having robots in the vehicle and repair tools to transfer from the vehicle;
- putting ghost robot/repair tools in the roboport (and see the printscreen for example with roboport and repair tools)
Capture d'écran 2024-12-04 205239.png
Capture d'écran 2024-12-04 205239.png (2.68 MiB) Viewed 262 times
Capture d'écran 2024-12-04 205249.png
Capture d'écran 2024-12-04 205249.png (1.8 MiB) Viewed 262 times
It didn't behave like that previously because I had no so much trouble filling my roboports with repair tools and construction bots . At 1 robot transporting 4 items per trip, it take VERY long, and before, all robots would act, which would mean it took a very short time (usualy under a minute)

The save file is attached.
_autosave1.zip
savegame
(97.59 MiB) Downloaded 11 times
Edit: I noticed that tank and spidertron share the same pattern. in the print screen, the tank already has construction bots as you can see in the savegame, and only 1 robot of the total in the image would act... instead of the hundreds which are inside the tank/spidertrons.

Edit2 I tried to record it but i'm not sure I succeeded at showing the issue...
on youtube: https://youtu.be/haF85UzQMi4

Edit3: I didn't even succeed at transporting the number of asked contruction bots : on the 150 I asked, only 48 were transferred.
Capture d'écran 2024-12-04 212710.png
Capture d'écran 2024-12-04 212710.png (2.49 MiB) Viewed 250 times
Attachments
factorio-current.log
(7.96 KiB) Downloaded 9 times
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boskid
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Re: [2.0.23] Spidertron construction bots doing nothing

Post by boskid »

This is most likely going to end up in "Not a bug" since you have a lot of productivity module upgrade requests (4.5k) inside of mining drills causing construction manager to be effectively overloaded.

After running this command:

Code: Select all

/c
  game.player.force.max_successful_attempts_per_tick_per_construction_queue = 200
  game.player.force.max_failed_attempts_per_tick_per_construction_queue = 200
those construction robots became a lot more responsive which is an indicator of overloaded construction manager, but they were still relatively slow.
lordsith
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Re: [2.0.23] Spidertron construction bots doing nothing

Post by lordsith »

Oh so it's the pending request which are causing that? I didn't know they would have such impact.
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