The crash report is as follows;
10317.729 Time travel logging:
548.434 Popped blueprint record (player-index: 0, ID: 455)
550.219 Popped blueprint record (player-index: 0, ID: 457)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\SerialiserHelper.hpp(130): SerialiserHelper<MapSerialiser>::saveVector<std::vector<LogisticSection,std::allocator<LogisticSection> > >
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Logistics\LogisticPointFilters.cpp(51): LogisticPointFilters::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Logistics\LogisticPoint.cpp(167): LogisticPoint::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Entity\LogisticContainer.cpp(100): LogisticContainer::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\BlueprintEntities.cpp(113): BlueprintEntities::EntityData::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\BlueprintEntities.cpp(342): BlueprintEntities::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\Blueprint.cpp(301): Blueprint::saveReal
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\Blueprint.cpp(257): Blueprint::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Item\ItemStack.cpp(119): ItemStack::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Player.cpp(361): Player::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Map\Map.cpp(1181): Map::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\Scenario.cpp(1039): Scenario::saveMap
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\Scenario.cpp(933): Scenario::saveAs
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\ParallelScenarioSaver.cpp(134): ParallelScenarioSaver::doSave
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC9B257374)
00007FFC9B257374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC9BBDCC91)
00007FFC9BBDCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
10322.128 Error LogisticSection.cpp:72: this->filters.empty() || !output.savingBlueprint || this->filters.back() was not true
10322.129 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
10322.129 Error CrashHandler.cpp:190: Map tick at moment of crash: 14148001
10322.260 Info CrashHandler.cpp:318: Executable CRC: 1465241209
10322.260 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
10361.369 Uploading log file
10361.427 Error CrashHandler.cpp:270: Heap validation: success.
10361.431 Creating crash dump.
10362.408 CrashDump success
I have no idea what this means, hopefully you all can make some sense of it?
If it's something I could have prevented, please let me know!
Crash Report - I want to know what happened
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