[2.0.23] Asteroid collector ignoring priorities

Bugs that are actually features.
mr_bebra
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[2.0.23] Asteroid collector ignoring priorities

Post by mr_bebra »

- What did you do?
I set specific priorities for the asteroid collector, assigning it to focus on particular materials or resources in the priority slots.

Image

- What happened?
Despite setting these priorities, the asteroid collector ignores my configuration and places random resources into the priority slots instead of following the assigned instructions.

- What did you expect to happen instead?
I expected the asteroid collector to adhere to my priority settings, meaning it would fill the slots only with the specified resources I configured, ensuring an efficient and predictable workflow.

- Does it happen always, once, or sometimes?
The issue happens consistently always. Whenever I configure the priorities, the collector behaves in the same incorrect way.
Attachments
12-07-2024, 15-05-28.png
12-07-2024, 15-05-28.png (366.49 KiB) Viewed 126 times
spaceage.zip
save file, you can found the bug right asteroid collector
(8.97 MiB) Downloaded 6 times
factorio-previous.log
here is i found this problem first time
(34.68 KiB) Downloaded 6 times
Muche
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Re: [2.0.23] Asteroid collector ignoring priorities

Post by Muche »

Welcome to the forum, and thank you for the report.

What you did was set construction requests.
On the ground, construction robots fulfill those, taking appropriate items from logistic chests.
On the platform, the hub does constructions (taking items from the hub itself). As there are no oxide chunks in the hub, their requests are unfulfilled.

If you want to control what kind(s) of asteroid chunks the collector grabs, use "Asteroid chunk filter".
If you want to control it dynamically, connect the collector to a circuit network and enable its "Set filters" setting. It will filter to whatever chunk signals it receives.
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