Once again. If you have to wait in factorio then you do something very wrong. And that is sign for you to rethink what are you doing and not stubbornly continue to do it wrong way. For example read factoriopedia description of biochamber and notice double speed and built-in 50% productivity. After that ask yourself - why the hell you do not use it.fredthedeadhead wrote: ↑Wed Dec 04, 2024 6:43 pmNah, I had nothing else to do. I'd finished the other planets, 500+ SPM. I needed to automate seeds, but there's no way to get enough seeds.angramania wrote: ↑Wed Dec 04, 2024 1:37 am General rule of Factorio - if you had to wait then you do something very very wrong. There are always tasks to do.
If you have to wait then you could spend this time reading few new entries in factoriopedia or open tech tree and see clear path to success on Gleba. It would take 5-15 minutes and save you from hours of wall hitting.That wasn't my experience. I found that it's impossible to automate getting more seeds, so it's very slow and boring, and the game doesn't give any information.
If you are playing with rich resources then starting patch will be enough to get you to rockets. But just try play with default deathworld settings and you will find that it is depleted before or at start of blue science and there are hundreds of biters rushing to your base.I didn't know it was possible to waste the entire patch of starting iron. What did you waste it on? Or are you talking about a theoretical situation? But that would be strange, because I'm demonstrating something that is currently happening, so I'm not sure why a hypothetical situation would be relevant.
Barehanded Gleba start actually require a lot of manual chopping, mostly to get fuel for stone furnaces. But Vulcanus requires much more rock mining and you do not compel about it. And you do not have to go barehanded to Gleba.Right, that's true, but only later on in the game. It's specifically a problem early in the game when there's no way to automate getting more seeds. I want to play the factory building game, not the boring chop-down-trees game.
Looks like you are among few stubborn experienced players who proactively ignore what game throw at you and try to do old ways. Gleba is fun for those who want to learn new ways.Me: I'm running out of seeds. Gleba is not fun.
Forumites: That's impossible. Just use a biochamber.
Me: But that's a mid-game tech, I'm at the beginning.
Forumites: Just do what we tell you.
Me: Fine, I'll use a biochamber.
HOURS LATER
Me: Whaddya know, I'm still running out of seeds.
As for mid-game tech. Opened my save with start on Gleba. First biochamber at 1:03. And most of this time cause I have to get to green science for landfill tech and produce enough turrets and ammo to kill pentapods. Comparing to start on Nauvis it takes same time for me to get pumpjack as first petroleum was at 1:17. Do you call pumpjack mid game tech? Going to Gleba in normal playthrough and first biochamber requires at most 10 minutes. You have spend hours rejecting it.