[2.0] Rail stations on elevated rails
Moderator: ickputzdirwech
[2.0] Rail stations on elevated rails
It would be nice to be able to attach a rail station on an elevated rail segment, so the station can serve as a navigational / routing waypoint. Especially on Fulgora, where most of the long-distance train network is elevated and islands large enough for ground-level intersections are far apart.
Re: [2.0] Rail stations on elevated rails
I do not get what use a stop is that has no services at all?
Maybe if combining with logistics support for say refuelling a stopped train (ie direct loading onto train from a bot rather than via a requester chest), then it would be great to have say elevated refuelling depots just to free up the ground level space they take.
Or do you have separate non-refuelling parking depots that provide no refuelling?
Maybe if combining with logistics support for say refuelling a stopped train (ie direct loading onto train from a bot rather than via a requester chest), then it would be great to have say elevated refuelling depots just to free up the ground level space they take.
Or do you have separate non-refuelling parking depots that provide no refuelling?
Re: [2.0] Rail stations on elevated rails
I use stations to control routing within the train network, for example to separate local trains (1-4-1) from long-distance bulk haulers (1-8), or to inspect the train contents and route them differently if the train is full or only partially-loaded. Combining empty stations with combinators and circuit-controlled signals enables balancing trains across trunk lines to distant sub-bases, and I'm currently trying to set up a system that sorts scrap recycling output using trains and diffusion stations.
Since stations can't be placed on elevated rails most of those experiments involve a lot more ramps than I'd prefer, since the rail has to dip down to ground level for the station and then go back up to the main train network level.
I'm not sure what you mean about the refueling, since my refuel stations have ground-level infrastructure (fuel dropoff, provider/request chests, roboport) that wouldn't make them a good fit for elevation. Maybe other people have very different designs there?
Since stations can't be placed on elevated rails most of those experiments involve a lot more ramps than I'd prefer, since the rail has to dip down to ground level for the station and then go back up to the main train network level.
I'm not sure what you mean about the refueling, since my refuel stations have ground-level infrastructure (fuel dropoff, provider/request chests, roboport) that wouldn't make them a good fit for elevation. Maybe other people have very different designs there?