Compare the following:
and
I expect the second to show the underground pipe connection like the former
I swear I have had it work before when building in empty space, so I've attached my save file in case there's something wrong with it.
[Lou][2.0.15] Underground pipe building on space platform when no ground not showing connections
- IsaacOscar
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[Lou][2.0.15] Underground pipe building on space platform when no ground not showing connections
Last edited by IsaacOscar on Mon Nov 18, 2024 12:49 pm, edited 1 time in total.
Re: [2.0.15] Underground pump building on space platform when no ground not showing connections
This is not a bug, underground pipes or belts don't connect across the void of space.
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Re: [2.0.15] Underground pump building on space platform when no ground not showing connections
Haha, yes that would make no sense whatsoever.
It still happens though if I put ghost platforms down first. Which will connect once the platforms get built.- IsaacOscar
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Re: [2.0.15] Underground pump building on space platform when no ground not showing connections
Also, it would be helpful if super force build added the necessary platforms for you.
Re: [2.0.15] Underground pump building on space platform when no ground not showing connections
The not showing connections on platfrom ghosts is on the line between feature and minor bug, I will accept it as a bug, but with a low priority.
The autofilling of tiles on (super)force building is a feature requests and would be more suited in Ideas and Suggestions. There are also a lot of cases to consider for this feature:
The autofilling of tiles on (super)force building is a feature requests and would be more suited in Ideas and Suggestions. There are also a lot of cases to consider for this feature:
- Manual building
- Manual Drag building
- Blueprints internal connection
- Blueprints external connection
- Cases where autofilling the tiles would collide with blueprint entity or its buildability rule (like thruster)
- Cases where autofilling the tiles would collide with external entity or its buildability rule (like thruster)
- Upgrade planner changing reach of undergrounds?
- Deconstruction planner would connect previously unconnected undergrounds
- Superforcing blueprint would deconstruct underrounds that would connect to blueprint undergrounds, but now the blueprint undergrounds would connect to something else
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Re: [Lou][2.0.15] Underground pump building on space platform when no ground not showing connections
Ok forget the super force building thing. You' guys have already had enough complications trying to have ghosts and non-ghosts connect to eachother.
The dashed green line though is really helpful, I've had to resort to using a blueprint I made of two pipes at maximum distance, and even then I made mistakes.
The dashed green line though is really helpful, I've had to resort to using a blueprint I made of two pipes at maximum distance, and even then I made mistakes.
Re: [2.0.15] Underground pump building on space platform when no ground not showing connections
The connection thing is a minor issue with pipes, but it's a bit bigger one with underground belts. When you build an underground belt on the platform and it's connected, the belt end point / exit entity has the same direction as start point / entrance entity.Lou wrote: Mon Nov 18, 2024 10:21 am The not showing connections on platfrom ghosts is on the line between feature and minor bug, I will accept it as a bug, but with a low priority.
But when you build on a ghost platform, since they're not connected instead of placing same-direction underground exit you'll place reverse-direction entrance ghost:
And if you don't notice that and manually fix it by rotating the ghost before connecting it, when you build the platform it will connect in the reverse direction than you wanted:
Re: [Lou][2.0.15] Underground pipe building on space platform when no ground not showing connections
If we want to mix in belts into the space platform tile soup then it is quite likely it will get into an ugly class of desyncs which was already found by Trupen before the release (where real undergrounds were able to connect across empty space if there were tile ghosts in between). No desyncs is far more important than accurate rendering.
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Re: [Lou][2.0.15] Underground pipe building on space platform when no ground not showing connections
Accurate rendering and incorrect rotation. But desyncs are still more important.boskid wrote: Thu Dec 05, 2024 12:30 am If we want to mix in belts into the space platform tile soup then it is quite likely it will get into an ugly class of desyncs which was already found by Trupen before the release (where real undergrounds were able to connect across empty space if there were tile ghosts in between). No desyncs is far more important than accurate rendering.
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I'll probably be wanting or giving help with modding most of the time I spend here on the forum.