Maybe Crahs, because Steam cloud full and new Blueprint?
But I have no possibility to delete something in Steam, dont know how. Dont save Savegames there at all...
Stack trace logging done
762.030 Error LogisticSection.cpp:72: this->filters.empty() || !output.savingBlueprint || this->filters.back() was not true
762.031 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
762.032 Error CrashHandler.cpp:190: Map tick at moment of crash: 5076001
762.103 Info CrashHandler.cpp:318: Executable CRC: 1465241209
Code: Select all
0.001 2024-12-04 09:49:04; Factorio 2.0.23 (build 80769, win64, steam, space-age)
0.001 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.003 Program arguments: "C:\Spiele\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Config path: C:/Users/natha/AppData/Roaming/Factorio/config/config.ini
0.003 Read data path: C:/Spiele/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/natha/AppData/Roaming/Factorio [163018/952867MB]
0.003 Binaries path: C:/Spiele/Steam/steamapps/common/Factorio/bin
0.063 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 8790/16332 MB, page: 11302/21129 MB, virtual: 4345/134217727 MB, extended virtual: 0 MB]
0.083 Memory info:
0.084 [0]: 1315 BLS8G3D1609DS1S00. 8192 MB 1600 MHz 0 v
0.084 [1]: 1315 BLS8G3D1609DS1S00. 8192 MB 1600 MHz 0 v
0.449 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de]
0.534 Video driver: windows
0.535 Available displays: 2
0.535 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 {0x05, [0,0], 2560x1440, 32bit, 165Hz}
0.536 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 {0x01, [-2560,0], 2560x1440, 32bit, 70Hz}
0.601 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.602 Verbose GraphicsInterfaceDX11.cpp:267: DXGI 1.5 detected, Allow tearing is supported
0.604 Adapter [0]: NVIDIA GeForce RTX 2060 {10de-1f08} (32.0.15.6094)
0.605 Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.4355)
1.435 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f08; driver: nvldumdx.dll 32.0.15.6094
1.435 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
1.435 [Local Video Memory] Budget: 5186MB, CurrentUsage: 22MB, Reservation: 0/2721MB
1.435 [Non-Local Vid.Mem.] Budget: 7502MB, CurrentUsage: 6MB, Reservation: 0/3879MB
1.436 Tiled resources: Tier 2
1.436 Unified Memory Architecture: No
1.436 BGR 565 Supported: Yes
1.436 MaximumFrameLatency: 3, GPUThreadPriority: 0
1.437 Graphics settings preset: very-high
1.438 Dedicated video memory size 5954 MB
1.587 Desktop composition is active.
1.587 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.589 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: low] [Other: STDCWTl] [B:0,C:0,S:100]
1.671 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
2.433 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
2.433 Info ModManager.cpp:434: FeatureFlag freezing = true
2.435 Info ModManager.cpp:434: FeatureFlag quality = true
2.435 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
2.436 Info ModManager.cpp:434: FeatureFlag segmented-units = true
2.437 Info ModManager.cpp:434: FeatureFlag space-travel = true
2.438 Info ModManager.cpp:434: FeatureFlag spoiling = true
2.439 Verbose PipelineStateObject.cpp:104: Time to load shaders: 0.000231 seconds.
2.502 Loading mod core 0.0.0 (data.lua)
2.818 Loading mod base 2.0.23 (data.lua)
6.135 Loading mod elevated-rails 2.0.23 (data.lua)
6.791 Loading mod quality 2.0.23 (data.lua)
6.851 Verbose PipelineStateObject.cpp:100: Time to load shaders in background: 4.412093 seconds.
7.136 Loading mod space-age 2.0.23 (data.lua)
15.783 Loading mod base 2.0.23 (data-updates.lua)
15.817 Loading mod quality 2.0.23 (data-updates.lua)
15.860 Loading mod space-age 2.0.23 (data-updates.lua)
16.084 Checksum for core: 2271797277
16.084 Checksum of base: 2653859856
16.084 Checksum of elevated-rails: 2929976872
16.085 Checksum of quality: 1943953612
16.086 Checksum of space-age: 3216146193
16.704 Prototype list checksum: 1564524375
16.708 Verbose ModManager.cpp:633: Time to load mods: 14.2754
16.773 Loading sounds...
36.396 Info PlayerData.cpp:68: Local player-data.json unavailable
36.396 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1733249151
36.481 Post-data load graphics options: [Light occlusion: YES]
36.891 Initial atlas bitmap size is 16384
36.913 Created an atlas bitmap (size 16384x16380) [none]
36.934 Created an atlas bitmap (size 16384x16376) [none]
36.960 Created an atlas bitmap (size 16384x16384) [none]
36.963 Created an atlas bitmap (size 16384x12140) [none]
36.964 Created an atlas bitmap (size 16384x8392) [decal]
36.974 Created an atlas bitmap (size 16384x16384) [low-object]
36.975 Created an atlas bitmap (size 4096x1088) [low-object]
36.977 Created an atlas bitmap (size 16384x13440) [corpse-decay]
36.979 Created an atlas bitmap (size 16384x5596) [none]
36.979 Created an atlas bitmap (size 1676x79) [not-compressed]
36.981 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
36.991 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
36.992 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
36.993 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
36.993 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
36.994 Created an atlas bitmap (size 8192x2576) [mipmap]
36.994 Created an atlas bitmap (size 2048x1520) [mipmap]
36.995 Created an atlas bitmap (size 4096x3152) [mipmap]
36.995 Created an atlas bitmap (size 4096x3152) [mipmap]
36.996 Created an atlas bitmap (size 4096x3152) [mipmap]
36.998 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
37.001 Created an atlas bitmap (size 16384x6120) [alpha-mask]
37.021 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
37.027 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask]
37.028 Created an atlas bitmap (size 16384x5972) [shadow, linear-magnification, alpha-mask]
37.029 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
37.030 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
37.030 Loading 3D bitmaps.
37.057 Verbose TextureProcessor.cpp:1128: GPU accelerated compression test: Time 6.146 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
37.057 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
37.084 Parallel sprite loader initialized (threads: 7, bitmaps: 8229)
66.291 Sprites loaded
66.315 Generated mipmaps (4) for atlas [5] of size 16384x16384
66.327 Generated mipmaps (4) for atlas [6] of size 4096x1088
66.350 Generated mipmaps (3) for atlas [10] of size 8192x6112
66.382 Generated mipmaps (3) for atlas [11] of size 16384x16320
66.395 Generated mipmaps (3) for atlas [12] of size 16384x4832
66.408 Generated mipmaps (3) for atlas [13] of size 8192x3872
66.431 Generated mipmaps (3) for atlas [14] of size 4096x3104
66.488 Generated mipmaps (3) for atlas [15] of size 8192x2576
66.500 Generated mipmaps (3) for atlas [16] of size 2048x1520
66.512 Generated mipmaps (3) for atlas [17] of size 4096x3152
66.542 Generated mipmaps (3) for atlas [18] of size 4096x3152
66.554 Generated mipmaps (3) for atlas [19] of size 4096x3152
66.566 Generated mipmaps (5) for atlas [20] of size 8192x3808
66.578 Generated mipmaps (3) for atlas [25] of size 8192x2352
66.616 Custom mipmaps uploaded (3203)
66.616 Verbose AtlasBuilder.cpp:830: Atlas memory size: 3059.38MB; 0.00MB (virtual)
66.616 Verbose AtlasBuilder.cpp:703: Size of sprites outside of atlas: 107.45MB
66.617 Verbose ParallelSpriteLoader.cpp:145: Sprite loader stats> Worker loaded max size: 142.69MB, Total worker loaded max size: 923.73MB
66.618 Verbose AtlasBuilder.cpp:1336: Prepared alpha-mask lookup table. Count = 21515
66.651 Video memory usage: 3461.46 MB (Atlases: 3331.15 MB, Textures: 130.30 MB)
66.697 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.004092 seconds.
66.697 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
66.698 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
66.699 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
66.707 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.006590 seconds.
66.707 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 837 expressions (444 unique) and has 256 operations and 32 registers; estimated complexity: 503.
66.707 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 2337 expressions (1153 unique) and has 819 operations and 111 registers; estimated complexity: 9090.
66.708 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1724 expressions (871 unique) and has 579 operations and 71 registers; estimated complexity: 8293.
66.708 Verbose CompiledMapGenSettings.cpp:381: Territory noise program processed 95 expressions (79 unique) and has 27 operations and 10 registers; estimated complexity: 528.
67.172 Factorio initialised
67.176 Steam Storage Quota: 0/23841
67.191 Verbose SteamContext.cpp:652: SteamUserStats initialized.
91.474 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.004288 seconds.
91.475 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
91.477 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
91.477 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
91.481 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.002121 seconds.
91.481 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 627 expressions (339 unique) and has 216 operations and 49 registers; estimated complexity: 4315.
91.482 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 591 expressions (326 unique) and has 217 operations and 30 registers; estimated complexity: 4435.
103.541 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.003620 seconds.
103.541 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
103.542 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
103.543 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
103.550 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.006491 seconds.
103.550 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 837 expressions (444 unique) and has 256 operations and 32 registers; estimated complexity: 503.
103.551 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 2337 expressions (1153 unique) and has 819 operations and 111 registers; estimated complexity: 9090.
103.551 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1724 expressions (871 unique) and has 579 operations and 71 registers; estimated complexity: 8293.
103.552 Verbose CompiledMapGenSettings.cpp:381: Territory noise program processed 95 expressions (79 unique) and has 27 operations and 10 registers; estimated complexity: 528.
115.673 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.004097 seconds.
115.673 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
115.674 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
115.675 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
128.875 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.003692 seconds.
128.875 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
128.876 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
128.878 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
128.881 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.002053 seconds.
128.881 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 519 expressions (317 unique) and has 196 operations and 31 registers; estimated complexity: 1614.
128.882 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 1076 expressions (605 unique) and has 434 operations and 69 registers; estimated complexity: 24627.
128.882 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 870 expressions (486 unique) and has 334 operations and 51 registers; estimated complexity: 24629.
141.007 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.003793 seconds.
141.007 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
141.008 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
141.008 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
141.014 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.004423 seconds.
141.014 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 1341 expressions (720 unique) and has 528 operations and 45 registers; estimated complexity: 842.
141.015 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 5861 expressions (2645 unique) and has 2289 operations and 270 registers; estimated complexity: 20259.
141.016 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 2404 expressions (1231 unique) and has 1005 operations and 96 registers; estimated complexity: 13596.
149.084 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
149.085 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
149.086 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
149.088 Loading map C:\Users\natha\AppData\Roaming\Factorio\saves\Schnitzel_52.zip: 15108174 bytes.
149.185 Loading level.dat: 37788378 bytes.
149.191 Info Scenario.cpp:178: Map version 2.0.23-0
149.665 Verbose Scenario.cpp:234: Loading level.dat finished: 0.466760 seconds.
149.798 Verbose BlueprintLibrary.cpp:59: Loaded external blueprint storage: playerIndex=0, nextRecordID=13, timestamp=1732464071, records={{{index=0}{contents={id=player=0;id=1, type=3, label=, description=, icons={}, hash=bdc45d89545802997d7977618ad8ec71e4c52d91}}{{index=1}{contents={id=player=0;id=5, type=2, label=, description=, icons={}, hash=e000f173fcdc4fef610d28eca1a517e236afc08c}}{{index=5}{contents={id=player=0;id=2, type=0, label=Kompakt weltraum Reaktor, description=, icons={{name=item-unknown, backup=name="se-condenser-turbine", quality=""}, {name=nuclear-reactor}}, hash=c77a53fa6a6e8b7739583dbc5d1d4bce3f50b103, isPreview= false, empty=false, hasBackup=true, snapToGrid=null}}{{index=11}{contents={id=player=0;id=4, type=0, label=, description=Arcosphären sammler, icons={{name=item-unknown, backup=name="se-space-probe-rocket-silo", quality=""}}, hash=dcf0a1b274786533dd6fe2e1c1a5f0cec993a9e0, isPreview= false, empty=false, hasBackup=true, snapToGrid=null}}{{index=17}{contents={id=player=0;id=6, type=0, label=, description=, icons={{name=item-unknown, backup=name="se-spaceship-antimatter-engine", quality=""}, {name=item-unknown, backup=name="se-big-turbine", quality=""}}, hash=687076c2975632864b17ca88b48b2670c43ad98f, isPreview= false, empty=false, hasBackup=true, snapToGrid=null}}{{index=18}{contents={id=player=0;id=7, type=0, label=, description=, icons={{name=fast-transport-belt}, {name=biochamber}}, hash=c51f164c53de87e2580bcec917524237b6e4ffca, isPreview= false, empty=false, hasBackup=false, snapToGrid=null}}{{index=22}{contents={id=player=0;id=9, type=3, label=, description=, icons={}, hash=185629d707284c8787692f7d206f21ee8cbbefe7}}{{index=23}{contents={id=player=0;id=8, type=3, label=, description=, icons={}, hash=9957ea2743d6c008461bb786f94c288f907a01a0}}{{index=29}{contents={id=player=0;id=10, type=1, label=, description=, icons={}, hash=69edae9d55b9e23d9e7e82bbf32f1c5ead82e980, activeIndex=0, innerRecords={{index=0}{contents={id=player=0;id=11, type=0, label=, description=, icons={{name=fusion-generator}, {name=fusion-reactor}}, hash=9fd865352f527f125f8f4dc8c0cd4a9969b7195d, isPreview= false, empty=false, hasBackup=false, snapToGrid=null}}}}}{{index=35}{contents={id=player=0;id=12, type=3, label=, description=, icons={}, hash=629b6eb37498910e78e779b0521d9f36d3809f89}}}
149.799 Verbose Scenario.cpp:332: Entities setup finished: 0.133902 seconds.
149.802 Loading script.dat: 1222 bytes.
149.807 Checksum for script __level__/control.lua: 1487321736
149.809 Verbose Scenario.cpp:394: Map setup finished: 0.721244 seconds.
149.821 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34197}))
149.822 Hosting game at IP ADDR:({0.0.0.0:34197})
149.822 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
149.822 Verbose RouterBase.cpp:59: Started router thread.
150.221 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (8OnS0JlZLNXyDpkwcMrqPjYvTpx5xPLz) from the auth server.
150.221 Info ServerMultiplayerManager.cpp:808: updateTick(5041221) changing state from(CreatingGame) to(InGame)
150.229 Info UDPSocket.cpp:44: Opening socket for broadcast
150.270 Info GameActionHandler.cpp:4322: UpdateTick (5041221) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
312.601 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.001762 seconds.
312.601 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 2 expressions (1 unique) and has 1 operations and 3 registers; estimated complexity: 1.
430.217 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
430.285 Verbose Scenario.cpp:895: Saving game as C:\Users\natha\AppData\Roaming\Factorio\saves/_autosave2
430.599 Info BlueprintShelf.cpp:713: Saving blueprint storage.
430.645 Verbose Scenario.cpp:976: Time to save game: 0.360668
430.649 Info AppManagerStates.cpp:2095: Saving finished
758.733 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
758.787 Verbose Scenario.cpp:895: Saving game as C:\Users\natha\AppData\Roaming\Factorio\saves/_autosave3
759.098 Time travel logging:
346.531 Popped blueprint record (player-index: 0, ID: 12)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\SerialiserHelper.hpp(130): SerialiserHelper<MapSerialiser>::saveVector<std::vector<LogisticSection,std::allocator<LogisticSection> > >
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Logistics\LogisticPointFilters.cpp(51): LogisticPointFilters::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Logistics\LogisticPoint.cpp(167): LogisticPoint::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Entity\SpacePlatformHub.cpp(527): SpacePlatformHub::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\BlueprintEntities.cpp(113): BlueprintEntities::EntityData::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\BlueprintEntities.cpp(342): BlueprintEntities::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\Blueprint.cpp(301): Blueprint::saveReal
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Blueprint\Blueprint.cpp(257): Blueprint::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Item\ItemStack.cpp(119): ItemStack::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Player.cpp(361): Player::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Map\Map.cpp(1181): Map::save
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\Scenario.cpp(1039): Scenario::saveMap
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\Scenario.cpp(933): Scenario::saveAs
C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Scenario\ParallelScenarioSaver.cpp(134): ParallelScenarioSaver::doSave
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFDA9B7374)
00007FFFDA9B7374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFDBB1CC91)
00007FFFDBB1CC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
762.030 Error LogisticSection.cpp:72: this->filters.empty() || !output.savingBlueprint || this->filters.back() was not true
762.031 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
762.032 Error CrashHandler.cpp:190: Map tick at moment of crash: 5076001
762.103 Info CrashHandler.cpp:318: Executable CRC: 1465241209
762.104 C:\Spiele\Steam\steamapps\common\Factorio\bin\x64\factorio.exe
762.104 C:\Windows\SYSTEM32\ntdll.dll
762.105 C:\Windows\System32\KERNEL32.DLL
762.106 C:\Windows\System32\KERNELBASE.dll
762.106 C:\Windows\System32\WLDAP32.dll
762.107 C:\Windows\System32\ucrtbase.dll
762.107 C:\Windows\System32\GDI32.dll
762.108 C:\Windows\SYSTEM32\DNSAPI.dll
762.108 C:\Spiele\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
762.109 C:\Windows\System32\win32u.dll
762.109 C:\Windows\System32\gdi32full.dll
762.109 C:\Windows\System32\ADVAPI32.dll
762.110 C:\Windows\System32\msvcrt.dll
762.110 C:\Windows\System32\msvcp_win.dll
762.111 C:\Windows\System32\sechost.dll
762.111 C:\Windows\System32\USER32.dll
762.111 C:\Windows\System32\RPCRT4.dll
762.112 C:\Windows\System32\ole32.dll
762.112 C:\Windows\System32\bcrypt.dll
762.112 C:\Windows\System32\SHELL32.dll
762.113 C:\Windows\System32\combase.dll
762.113 C:\Windows\System32\SHLWAPI.dll
762.114 C:\Windows\SYSTEM32\WINMM.dll
762.114 C:\Windows\System32\IMM32.dll
762.114 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4597_none_91a78020cc854124\gdiplus.dll
762.115 C:\Windows\System32\OLEAUT32.dll
762.115 C:\Windows\System32\SETUPAPI.dll
762.116 C:\Windows\System32\cfgmgr32.dll
762.116 C:\Windows\System32\WS2_32.dll
762.116 C:\Windows\SYSTEM32\IPHLPAPI.DLL
762.117 C:\Windows\System32\CRYPT32.dll
762.117 C:\Windows\System32\WINTRUST.dll
762.118 C:\Windows\System32\imagehlp.dll
762.118 C:\Windows\SYSTEM32\VERSION.dll
762.118 C:\Windows\System32\NSI.dll
762.119 C:\Windows\SYSTEM32\MSASN1.dll
762.119 C:\Windows\SYSTEM32\windows.storage.dll
762.120 C:\Windows\SYSTEM32\Wldp.dll
762.120 C:\Windows\System32\SHCORE.dll
762.120 C:\Windows\SYSTEM32\profapi.dll
762.121 C:\Windows\SYSTEM32\kernel.appcore.dll
762.121 C:\Spiele\Steam\steamclient64.dll
762.122 C:\Windows\System32\PSAPI.DLL
762.122 C:\Windows\SYSTEM32\Secur32.dll
762.122 C:\Windows\SYSTEM32\MSWSOCK.dll
762.123 C:\Spiele\Steam\vstdlib_s64.dll
762.124 C:\Spiele\Steam\tier0_s64.dll
762.126 C:\Windows\SYSTEM32\SSPICLI.DLL
762.126 C:\Windows\SYSTEM32\CRYPTBASE.DLL
762.126 C:\Windows\System32\bcryptPrimitives.dll
762.127 C:\Spiele\Steam\gameoverlayrenderer64.dll
762.127 C:\Windows\System32\clbcatq.dll
762.128 C:\Windows\SYSTEM32\amsi.dll
762.128 C:\Windows\SYSTEM32\USERENV.dll
762.129 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
762.129 C:\Windows\system32\uxtheme.dll
762.130 C:\Windows\SYSTEM32\mscms.dll
762.130 C:\Windows\SYSTEM32\ColorAdapterClient.dll
762.130 C:\Windows\SYSTEM32\icm32.dll
762.131 C:\Windows\SYSTEM32\hid.dll
762.132 C:\Windows\SYSTEM32\DEVOBJ.dll
762.132 C:\Windows\SYSTEM32\XInput1_4.dll
762.132 C:\Windows\SYSTEM32\inputhost.dll
762.133 C:\Windows\SYSTEM32\wintypes.dll
762.133 C:\Windows\SYSTEM32\PROPSYS.dll
762.134 C:\Windows\SYSTEM32\CoreMessaging.dll
762.134 C:\Windows\SYSTEM32\CoreUIComponents.dll
762.135 C:\Windows\SYSTEM32\ntmarta.dll
762.135 C:\Windows\System32\dinput8.dll
762.136 C:\Windows\System32\Windows.Gaming.Input.dll
762.136 C:\Windows\System32\twinapi.appcore.dll
762.136 C:\Windows\SYSTEM32\dxgi.dll
762.137 C:\Windows\SYSTEM32\d3d11.dll
762.137 C:\Windows\SYSTEM32\d3d9.dll
762.138 C:\Windows\SYSTEM32\dwmapi.dll
762.138 C:\Windows\SYSTEM32\d3dcompiler_47.dll
762.139 C:\Windows\SYSTEM32\CRYPTSP.dll
762.139 C:\Windows\System32\MSCTF.dll
762.141 C:\Windows\SYSTEM32\textinputframework.dll
762.142 C:\Windows\SYSTEM32\WindowsCodecs.dll
762.142 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll
762.142 C:\Windows\SYSTEM32\cryptnet.dll
762.143 C:\Windows\SYSTEM32\drvstore.dll
762.143 C:\Windows\system32\rsaenh.dll
762.144 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll
762.144 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll
762.144 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\NvCamera\NvCamera64.dll
762.145 C:\Windows\SYSTEM32\XINPUT9_1_0.dll
762.145 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll
762.146 C:\Windows\SYSTEM32\powrprof.dll
762.146 C:\Windows\SYSTEM32\UMPDC.dll
762.146 C:\Windows\system32\nvspcap64.dll
762.147 C:\Windows\SYSTEM32\dxcore.dll
762.147 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll
762.148 C:\Windows\SYSTEM32\gpapi.dll
762.148 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\NvCamera\d3dcompiler_47_64.dll
762.148 C:\Windows\SYSTEM32\nvapi64.dll
762.149 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll
762.149 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll
762.150 C:\Windows\SYSTEM32\dcomp.dll
762.150 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvd3dumx.dll
762.150 C:\Windows\System32\MMDevApi.dll
762.151 C:\Windows\SYSTEM32\avrt.dll
762.151 C:\Windows\SYSTEM32\AUDIOSES.DLL
762.152 C:\Windows\SYSTEM32\resourcepolicyclient.dll
762.152 C:\Windows\System32\Windows.UI.dll
762.153 C:\Windows\System32\WindowManagementAPI.dll
762.153 C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
762.153 C:\Windows\system32\explorerframe.dll
762.154 C:\Windows\system32\d2d1.dll
762.155 C:\Windows\SYSTEM32\dhcpcsvc.DLL
762.157 C:\Program Files\Bonjour\mdnsNSP.dll
762.157 C:\Windows\System32\fwpuclnt.dll
762.158 C:\Windows\System32\rasadhlp.dll
762.158 C:\Windows\system32\schannel.DLL
762.159 C:\Windows\SYSTEM32\mskeyprotect.dll
762.159 C:\Windows\SYSTEM32\NTASN1.dll
762.160 C:\Windows\SYSTEM32\ncrypt.dll
762.160 C:\Windows\system32\ncryptsslp.dll
762.161 C:\Windows\SYSTEM32\dhcpcsvc6.DLL
762.162 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
776.118 Uploading log file
776.135 Error CrashHandler.cpp:270: Heap validation: success.
776.137 Creating crash dump.
776.485 CrashDump success