I see that the random mechanics are similar to uranium processing, but I don't think it's productive to discuss them here. Not having seeds stops me from playing the game, or forces me to boringly traipse around the map harvesting random similarly-looking plants. When I play Factorio on Nauvis I've never needed to play the lottery before I'm allowed to start a base.
I haven't used productivity modules, because I don't even have the basic resources to start my Gleba base.