Add an energy drink for later-game non expirable food needs

Post your ideas and suggestions how to improve the game.

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PSYCHOELECTRIC
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Add an energy drink for later-game non expirable food needs

Post by PSYCHOELECTRIC »

one thing i was hoping for from landing on gleba was some way to harness the fruits into a nonspoilable consumable, especially after fish were make spoilable. with the speed boost the jellynut and health of yumako, i think an energy drink would be an obvious idea for this, at least aesthetically.

i would hope it would require both jelly and mash, as well as electrolyte, to give some more incentives to not-nauvis shipping outside of aquilo. i dont think it should be fully craftable on exclusively gleba, though, since it would be a bit too easy to shirk the pentapod issue.
PureTilt
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Re: Add an energy drink for later-game non expirable food needs

Post by PureTilt »

you can just ship bioflux which is speed boost and health boost and it takes 2 hours to spoil so if you send small amount of flux to all the places from time to time you will always have "energy drink" for you
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