[2.0.21] Bug rendering items on the belt (?)

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Shadow_Man
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[2.0.21] Bug rendering items on the belt (?)

Post by Shadow_Man »

Noticed strange twitching of riding ammo on the belt, as if the sprites are not fully rendered.
See the middle of the bottom belt in the video.
Trying to switch to other surface/platform and back, reloading game, bug still present.
Is this a bug or is it just me?
Rseding91
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Re: [2.0.21] Bug rendering items on the belt (?)

Post by Rseding91 »

This looks like the belt is stopping for a tick every so often probably because the other end of the belt is full and it backs up? You'd need to post the save file.
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MEOWMI
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Re: [2.0.21] Bug rendering items on the belt (?)

Post by MEOWMI »

Are you talking about the "boundary" with how the items on it are drawn, in the middle of the lower belt? The clusters on each side are rendered slightly differently and look kinda different when you look closely. I've seen that frequently too, but I assume there's some sort of reason for it. I think it's only after Space Age that I've ever seen it.
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Re: [2.0.21] Bug rendering items on the belt (?)

Post by erkki772 »

I don't know, but this might be related to items slowing down to almost nothing when you have full belt, quality inserter take stuff and belt replace item back to fill belt. I found issue like this, when using quality inserter. Blue inserter quality green and blue mixed
Shadow_Man
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Re: [2.0.21] Bug rendering items on the belt (?)

Post by Shadow_Man »

Rseding91 wrote: Sat Nov 30, 2024 1:17 am This looks like the belt is stopping for a tick every so often probably because the other end of the belt is full and it backs up? You'd need to post the save file.
Look at the Interstellar platform, the belt is directly above the left rocket turret.
Save here:
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sa-test2.zip
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