Allow more flexibility selecting items and their qualities

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SHADOW13
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Allow more flexibility selecting items and their qualities

Post by SHADOW13 »

example on requester chest

what you want to select as items to request:
- 1st slot: item normal quality
- 2nd slot: item uncommon quality
- 3rd slot: item rare quality

the problem is you have to do it in very specific way:
- 1st slot: select item normal quality and confirm
- 2nd slot: select uncommon quality first then select the item and confirm
- 3rd slot: select rare quality first then select the item and confirm

you HAVE to select quality before selecting the item, from UI design that means you mouse travels far down to select the quality, then up again to select the item, then back down to confirm (unless you keyboard shortcut)

I imagine game PREVENTS selecting item of same quality to prevent duplicate entries but we have to confirm the choice anyway (shortcut/green button),
so why not allow "on-the-fly duplicates"

what I suggest:
- 1st slot: select item normal quality and confirm
- 2nd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select uncommon quality, confirmation box/'E' shortcut becomes enabled
- 3rd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select rare quality, confirmation box/'E' shortcut becomes enabled


basically this allow more flexibility when selecting the items & qualities
Aricitic
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Re: Allow more flexibility selecting items and their qualities

Post by Aricitic »

Hello,

The following is by no means a perfect solution, but it is a solution that I have found.
Get a ghost of the item in hand - of either the last quality you will select or one you will not select - then click on an open slot to make the request, select quality, and confirm the selection. Click another open slot, select a different quality, and confirm the selection. etc.

Basically, the way I have begun to think of this is: click a random slot, press "q" over the desired item in the list, select the last quality you will use (or one you won't), close the list, click the desired slot, select the quality, confirm the selection, click another open slot... etc.
Koub
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Re: Allow more flexibility selecting items and their qualities

Post by Koub »

Related :
121929 (same thing for recipe choice)
Koub - Please consider English is not my native language.
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