Version 2.0.21

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DragonMudd
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Re: Version 2.0.21

Post by DragonMudd »

BlueTemplar wrote: Mon Nov 25, 2024 5:32 pm You say «huge nerf», but looks like only landfill and sand are concerned ?
(Not even yellow dirt, that spawned sickly-looking trees, can still pant on that one.)

Though, this being Factorio, and already mentioned : sounds like an endgame tech : overgrowth soil for Nauvis trees — for megabases — might be in order ?
Huge to me as I watch my tree farm wither and die due to the changes because I didn't know I was building trees somewhere I wasn't supposed to be :(

It also includes nuclear soil which might be a problem for some nuke happy players who were planning on going green later. Landfill I'd say is a big deal too though, as there's appeal to being able to place a tileable farm that includes covering some or a lot of water.
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distortions864
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Re: Version 2.0.21

Post by distortions864 »

I don't own a Macintosh, but some players in my Factorio group do and were having issues.
I just wanted to say this: Wube should be applauded for their dedication to their customers.
They have been loyal to them for a good many years, and that is truly commendable.

Thank you.
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FritzHugo3
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Re: Version 2.0.21

Post by FritzHugo3 »

Thank you!
"Added drag-to-reorder to the research queue."
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BEEFE
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Re: Version 2.0.21

Post by BEEFE »

Lots of really good stuff in this update! I appreciate the performance options, and the change to how quickly the music cuts out when you change surfaces.
VieuxConAigri
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Re: Version 2.0.21

Post by VieuxConAigri »

Added drag-to-reorder to the research queue.
Awesome, thank you !

At first i almost missed it, i think it need some kind of visual to indicate you can do it
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BlueTemplar
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Re: Version 2.0.21

Post by BlueTemplar »

It does : same texture as other draggable elements... but easier to miss because on hover only ?
(It even works even if dragging outside of it (outside of the cross) though.)
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VieuxConAigri
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Re: Version 2.0.21

Post by VieuxConAigri »

Oh, didn't even noticed, my eyesight is not what it used to be :geek:
Jap2.0
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Re: Version 2.0.21

Post by Jap2.0 »

BlueTemplar wrote: Thu Nov 28, 2024 9:53 am It does : same texture as other draggable elements... but easier to miss because on hover only ?
(It even works even if dragging outside of it (outside of the cross) though.)
I do think the effect could be more pronounced.
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Re: Version 2.0.21

Post by VlkaFenryka »

@WUBE
This update (Windows, MacOS and Linux) is still not available at GOG.
Just a FYI, in case your deployment pipeline has broken without giving a notification to you.
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