The table containing required items to revive a ghost, LuaEntity.ghost_prototype.items_to_place_this, does not include information on what quality level is needed, even though the ItemStackDefinition it contains seems to support it
After placing a legendary wooden chest with ghost building:
LuaEntity.ghost_prototype.items_to_place_this missing quality
Re: LuaEntity.ghost_prototype.items_to_place_this missing quality
The quality for that prototype is in the entity as a separate quality prototype. Hope that helps
I havent lost my mind, it's backed up on tape somewhere.
Re: LuaEntity.ghost_prototype.items_to_place_this missing quality
Yeah I noticed that the information is there, I thought of it as a work around. But maybe its the intended way, to pass around the quality prototype as a separate objectEvilPLa wrote: Thu Nov 28, 2024 10:57 pm The quality for that prototype is in the entity as a separate quality prototype.