[2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

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ilcavero
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[2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by ilcavero »

it shows a yumako icon instead of a jellynut
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by nathanwe3 »

Yumako makes ore bacteria + spoilage, spoilage make nutrients, nutrients are required in the recipe.
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IsaacOscar
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by IsaacOscar »

ilcavero wrote: Wed Nov 27, 2024 11:43 pm it shows a yumako icon instead of a jellynut
Umm, I don't see any yumako...
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by MechBFP »

IsaacOscar wrote: Thu Nov 28, 2024 4:52 am
ilcavero wrote: Wed Nov 27, 2024 11:43 pm it shows a yumako icon instead of a jellynut
Umm, I don't see any yumako...
That last icon changes depending on what it decides to use for the nutrient base component.
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IsaacOscar
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by IsaacOscar »

MechBFP wrote: Thu Nov 28, 2024 12:13 pm That last icon changes depending on what it decides to use for the nutrient base component.
Ahh of course, thank you!
So this post contains no bugs, just confusion.
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by BlueTemplar »

Oh, so because nutrients don't have a default recipe (= non-alternative recipe, recipe of the same name as the item), so it picks the latest researched or something ??
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by IsaacOscar »

BlueTemplar wrote: Thu Nov 28, 2024 12:34 pm Oh, so because nutrients don't have a default recipe (= non-alternative recipe, recipe of the same name as the item), so it picks the latest researched or something ??
I was using the editor, so yes that seems exactly what it's doing.
If I unresearch bitter eggs, it then suggests I use raw fish.

And having yumako's in my inventory (without any fish or bitter eggs) does not make a difference.
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by IsaacOscar »

IsaacOscar wrote: Thu Nov 28, 2024 12:39 pm
BlueTemplar wrote: Thu Nov 28, 2024 12:34 pm Oh, so because nutrients don't have a default recipe (= non-alternative recipe, recipe of the same name as the item), so it picks the latest researched or something ??
I was using the editor, so yes that seems exactly what it's doing.
If I unresearch bitter eggs, it then suggests I use raw fish.

And having yumako's in my inventory (without any fish or bitter eggs) does not make a difference.
Oh god, it's worse than that.
If you don't have bitter eggs or raw fish, it uses spoilage, unless you're on gleba, than it finally uses yumako!
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Re: [2.0.21] Raw materials in tooltip for artificial jellynut soil show yumako icon

Post by IsaacOscar »

Everything that requires nutrients requires that you've researched yumako's, i.e. the game will choose the first on this list that is applicable:
  • Bitter eggs (if researched)
  • Fish eggs (if researched)
  • Yumako/yumako mash (if on gleba)
  • Spoilage (if not on gleba)
Strangely it never uses bioflux.
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