TL;DR
alt key + mouse scroll + while holding blueprint = quality changes for all entities in the blueprint.What?
I think its self explanatory, but as a reminder: you can nicely change quality of an entity your are planning to build by holding alt key and using mouse wheel to change from normal -> uncommon -> rare, etc.I was surprised that similarly I cant use this feature for a blueprint consisting of multiple entities who can have different quality tiers.
Why?
One example would be to quickly upgrade your solar fields to the next quality tier as you play.Or just choose whatever quality tier you want to build the next big solar field.
Less blueprints needed while you play, simply build, use same blueprint, flip tier higher and the thing will be upgraded over time, simple and convenient.
Workaround can be done by creating multiple huge upgrade planners for every entity in existence i suppose, but that would be literally unplayable
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artistic example of how it could work: