I suggest adding a "payload capacity" attribute to rockets and providing a method for dynamically modifying this value at runtime. Below is a detailed explanation of the request:
Add Rocket Payload Capacity Attribute: Introduce a configurable payload capacity attribute for rockets, indicating the weight of items they can carry. Currently, the default payload capacity is limited to 1 ton.
Runtime Dynamic Modification Method: Provide a mechanism that allows players to dynamically adjust the payload capacity of rockets during gameplay, such as through the use of specific items, technologies, or interface options.
Justification
Increased Strategic Depth: The introduction of payload capacity will offer players more strategic choices. They will need to balance the payload capacity of rockets against factors like speed and fuel consumption to optimize their space exploration and resource transportation plans.
Game Balance Adjustment: By adjusting the payload capacity of rockets, it becomes possible to balance the differences between various technology paths and gameplay styles. For example, players could choose to build larger, slower rockets with higher payload capacity or smaller, faster rockets with lower payload capacity.
Mod Support: The addition of payload capacity and dynamic modification methods will provide mod creators with more creative freedom. They can leverage these features to design new gameplay mechanics, challenges, and content.
Implementation Suggestions
Technology Tree Unlock: Associate the payload capacity modification feature with specific technologies in the technology tree to encourage players to research and explore.
Item Influence: Introduce specific items or modules that can temporarily or permanently increase the payload capacity of rockets.
I believe that the introduction of these features will bring more fun and challenges to Factorio
Request: Add Rocket Payload Capacity Attribute and Runtime Modification Method
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