I would actually pay another $5 for this feature.mcmase wrote: ↑Fri Nov 22, 2024 4:49 pm I think it is relatively low investment to design, but high impact for combat loving and mega base players. No downside since it is only related to leaderboards, not progression. For me, I never play past endgame because the factory is no longer producing something with a "goal", the only goal is expansion for expansion's sake. It would be nice to have a true endless war to consume everything the factory is producing.
But as others have said, new expansions almost don't feel right (at least until I've had a few years to really master Space Age). With each expansion, the complexity will exponentially increase, unless the expansion is very separate from what already exists. Because you'll have more features interacting a breaking... plus, at least for me, what we have now feels like a complete experience. Factorio is everything I imagined it would be and more, at a certain point the cost of entry will be too high for new players, and expansions will only ever serve a dwindling crowd of hard-core fans.
It's almost hard to imagine where they can go from here. Would have to be a completely different genre, since Factorio dominates the automation simulation genre. Very interested to see what else Wube has in store for us.