[2.0.20] Processing Unit Weight Mismatch

Things that has been reported already before.
damocracy
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[2.0.20] Processing Unit Weight Mismatch

Post by damocracy »

Processing Unit 3 stacks showing 999kg not 1ton
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Edit: The storage full icon wasnt showing that Trekker was preventing the blue chips from being sent which I thought the fact they were 999kg was the problem.
I just checked Trekker storage and it was full
Last edited by damocracy on Fri Nov 22, 2024 1:05 pm, edited 1 time in total.
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by Genhis »

Duplicate of 120035.
damocracy
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by damocracy »

How are we supposed to automate blue chip from planet to planet. I went afk for 5 hours and all of my space platforms were nearly destroyed because they were stuck at different planets waiting for a freighter(Trekker) to drop off blue chips for the items they were waiting to pick up.
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BlueTemplar
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by BlueTemplar »

Welcome to the forums ! :D

You should probably ask this question in the Gameplay Help subforum instead.

(And give more details, as it's very vague...)

P.S.: An automated request for 300 blue chips is launching just fine for me, do you mean that the actual bug that bothers you is that it doesn't do the same for you for some reason ?
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by damocracy »

This thread can be deleted. I found the problem sorry
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by BlueTemplar »

Please don't - you probably won't be the last player with this problem, others can find your solution to it later - what was the actual issue and solution ?
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by damocracy »

The storage full icon wasnt showing that Trekker was full, preventing the blue chips from being sent.
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Re: [2.0.20] Processing Unit Weight Mismatch

Post by BlueTemplar »

Thanks ! :)

This sounds like there actually is another bug though ?
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