[hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds

_ramar
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[hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds

Post by _ramar »

TL;DR:
ghost:
10-27-2024, 23-16-06.png
10-27-2024, 23-16-06.png (44.7 KiB) Viewed 522 times
module ghost:
10-27-2024, 23-16-20.png
10-27-2024, 23-16-20.png (42.11 KiB) Viewed 522 times
real:
10-27-2024, 23-16-28.png
10-27-2024, 23-16-28.png (47.26 KiB) Viewed 522 times
module real:
10-27-2024, 23-16-37.png
10-27-2024, 23-16-37.png (41.37 KiB) Viewed 522 times
as a lazy engineer, i'm a huge fan of the new overlay for items / second! i noticed when trying to design a system, placing modules in is super easy and nice, but it doesn't update this value!

great work on 2.0 and the DLC everyone <3
nthexwn
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Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds

Post by nthexwn »

I've been finding this rather annoying when trying to design things in advance. There's no easy way to know how fast the machines will be until all the beacons, machines, and modules are present and powered on.
kitters
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Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds

Post by kitters »

Seached forum before reporting this problem, glad it's assigned.
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xargo-sama
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Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds

Post by xargo-sama »

This is more of a feature request than a bug. That being said I totally agree that it's super useful to have. I've looked into it and got it working. We are looking for a way to integrate it properly into the UI now.
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