Super spliters 3000
Super spliters 3000
I want to share splitters i created i hope you like my creations
1-2 in 8 out all chests gets same amount of items
1-2 in 16 out all chest gets same amount of items
same like ^ just more compact and little bit less accurate
1-2 in 3 out my best and most complex so far but its very accurate and fast sended 6k item and in worst scenario i get 1990-2010 most and less in single chest
More coming soon
1-2 in 8 out all chests gets same amount of items
1-2 in 16 out all chest gets same amount of items
same like ^ just more compact and little bit less accurate
1-2 in 3 out my best and most complex so far but its very accurate and fast sended 6k item and in worst scenario i get 1990-2010 most and less in single chest
More coming soon
Re: Super spliters 3000
Last one is kind of amazing
Small hint for a 33% splitter: make a 25% splitter (two splitter behind a single one) and build a belt from one end back into the first one.
But hey, you managed it in your own way.
Small hint for a 33% splitter: make a 25% splitter (two splitter behind a single one) and build a belt from one end back into the first one.
But hey, you managed it in your own way.
Re: Super spliters 3000
Why did you say that the compact 2-16 splitter was "less accurate"?
Re: Super spliters 3000
See weightes splitters: https://forums.factorio.com/wiki/inde ... _splitters
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Re: Super spliters 3000
thx for tip i didn't know thisEl-Lobo wrote:Last one is kind of amazing
Small hint for a 33% splitter: make a 25% splitter (two splitter behind a single one) and build a belt from one end back into the first one.
But hey, you managed it in your own way.
first one always will get same amount of item no matter what because belt length is same for all outputsn9103 wrote:Why did you say that the compact 2-16 splitter was "less accurate"?
thx it will be very useful when i try make something what i never need but very complex and funssilk wrote:See weightes splitters: https://forums.factorio.com/wiki/inde ... _splitters
maybe next time i will do more research before making something like that maybe not
Re: Super spliters 3000
I like how the player looks on the last screenshot.
A bald monk-like head (bald head mistaken for helmet), fur clothes (the belt mistaken for furry edge of the clothing)
EDIT: I don't see it anymore. Looked too close.
A bald monk-like head (bald head mistaken for helmet), fur clothes (the belt mistaken for furry edge of the clothing)
EDIT: I don't see it anymore. Looked too close.
Re: Super spliters 3000
By my calculations, out of every 256 items, this sends 95 items to the left, 95 items to the right and 86 items to the middle. Or are you somehow relying on corners jamming for correct timing? (which my calculations would not include)XBBX wrote:
1-2 in 3 out my best and most complex so far but its very accurate and fast sended 6k item and in worst scenario i get 1990-2010 most and less in single chest
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Re: Super spliters 3000
I'd say that 50:51:49 and 49:51:50 are great results that confirm what he said.LordFedora wrote: not bad i'd say... i think you need to re-math....
I also don't see any loops in the design, so it might actually work even if an output jams temporarily?
Re: Super spliters 3000
This is cool. Theoretically there are many other ways to divide by 3, if you can only divide by 2.
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Re: Super spliters 3000
dont forget first time some items will get stuck and if you want more accurate numbers try send 1k-2k itemsimmibis wrote:By my calculations, out of every 256 items, this sends 95 items to the left, 95 items to the right and 86 items to the middle. Or are you somehow relying on corners jamming for correct timing? (which my calculations would not include)XBBX wrote: 1-2 in 3 out my best and most complex so far but its very accurate and fast sended 6k item and in worst scenario i get 1990-2010 most and less in single chest
yes you right if output jams it still work and not be big problem. newer finked about thisMF- wrote:I'd say that 50:51:49 and 49:51:50 are great results that confirm what he said.LordFedora wrote: not bad i'd say... i think you need to re-math....
I also don't see any loops in the design, so it might actually work even if an output jams temporarily?
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Re: Super spliters 3000
Tested with my current setup (i did grab inserter stack bonuses cause the red inserter is slow to move from the left box to the right)
21 stacks of iron and copper -> 349,349:352,352:349,349
made it 7 input chests instead of 3 per side
(holy backups batman!)
final result -> 350,349:353,350:350,348
O.o
21 stacks of iron and copper -> 349,349:352,352:349,349
made it 7 input chests instead of 3 per side
(holy backups batman!)
final result -> 350,349:353,350:350,348
O.o
Re: Super spliters 3000
If the outputs are backed up, then all you're testing is that the outputs all have the same number of inserters.LordFedora wrote:Tested with my current setup (i did grab inserter stack bonuses cause the red inserter is slow to move from the left box to the right)
21 stacks of iron and copper -> 349,349:352,352:349,349
made it 7 input chests instead of 3 per side
(holy backups batman!)
final result -> 350,349:353,350:350,348
O.o
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Re: Super spliters 3000
the strange thing was that they only backed up on one side (the outside lanes of the outside outputs)
i guess i could move the chests back and add more, but it was still fairly even on split
i guess i could move the chests back and add more, but it was still fairly even on split