[2.0.18] Crash when electric pole was destroyed while gui for it was open.

This subforum contains all the issues which we already resolved.
Oshida
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 01, 2023 2:26 pm
Contact:

[2.0.18] Crash when electric pole was destroyed while gui for it was open.

Post by Oshida »

I got my first ever crash playing factorio and reading the log i am unsure what caused the crash


All i remember is that the big "stomper" from gleba started to walk on my base and i was watching, i think i tried to open the blueprint menu as the electricity menu was open but i am unsure.

Here is the crash log and dump, i don't really know what i should do with those
Attachments
factorio-dump-current.dmp
(1.19 MiB) Downloaded 12 times
factorio-current.log
(16.28 KiB) Downloaded 20 times
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3078
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [2.0.18] I don't really know what to do with crash reports

Post by boskid »

This looks like one of the crashes that were identified and fixed while 2.0.19 release was already going so it should be fixed only in 2.0.20.

It is one of the corner cases we failed to handle correctly. In 2.0.18 there was a feature added that keeps GUI open even when entity dies or is revived, however it looks like there was an issue identified with electric poles because when they die, they no longer provide electric network to show statistics and so the gui should be closed, however it is not and so it crashes trying to read electric network statistics from non existing network.

-- edit:

I will rename the topic to more accurately describe what has happened.
Oshida
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 01, 2023 2:26 pm
Contact:

Re: [2.0.18] Crash when electric pole was destroyed while gui for it was open.

Post by Oshida »

So this bug happened because i was reading the very specific pole the stomper decided to walk on.

That is pretty funny, nice to see that it's "about to be fixed"
Post Reply

Return to “Resolved Problems and Bugs”