Note: We are talking about using a i9 in place of a i7. Not a i7 in place of a i9.Abnaxis wrote: ↑Sun Nov 10, 2024 4:13 pm First, on the realism: you can't put a lower end processor in a higher-grade computer. If my i9 goes out, I can't just get a cheaper i7 to replace it with willy-nilly. That's how quality works--you're not trying to use a shiny electronics circuit in place of a dull one, you're trying to use electronics circuit v2 in a v1 slot.
First, yes you can put a i7 in a i9 and vice-versa. https://en.wikipedia.org/wiki/List_of_Intel_processors
A motherboard socket is compatible with multiple generations of processors, each of which containing i3, i5, i7, i9 processors. So you could think of a T1 as a i3 of 2 generations ago, and a T5 as an i9 of a newer generation. But you don't even need to go across generations. Just i3 vs i9 is enough (and make more sense since it's luck based).
So you have this assembler here, and when you tweak it (put a quality module), it sometimes casts iron instead of wringing (whatever verb to make it wrought) it, and it's luck based. And it's also impossible to make an assembler that only casts instead of wring. This makes no sense. So again, it feels like the wrong way to think of this.
Both of your analogies don't work. It really is about having a higher purity iron, or a more stable voltage, or a tighter tolerance, less internal resistance, etc. In that context, most of the time, it should be ok if you use a screw that has tighter tolerances instead of the odd shaped one. Sure, sometimes in real life Q2 piece might not fit a Q1 frame, but this is a game and still make more sense that your interpretation.
Ah yes, the good old if you have any concerns/comment/suggestion about a game, you could consider not playing the game and going away.
There a many challenges in the quality system. Most of them are fun.
One of the "challenge" is what happens if you produce too many T2&up mats for your current need? Maybe you have a chest to limit your Quality Module 2T2 to only 200, so that you don't spend all of your resources on that.
What happens when your are maxed in those? All of the machinery that is producing the T2 (and T1) circuits grind to a halt after a while when it tries to put a T2 circuit on a belt that is already full of T2 circuits. This means your factory is suddenly out of T1 circuits too because those machines stop working.
The problem is that unless someone spoils himself by browsing online too much, you only realize this problem once you spent a while introducing quality to your whole setup, and the current solutions do not feel satisfying.
* Add more needs for T2 mats. Too bad if you were busy elsewhere, waste your time on this or your factory halts.
* Trash all of the overflow T2 you are making.
* Buffer in chests
* Manually remove the Q modules until you need them again, maybe flush some belts and inserters, etc.
* other stuff I'm sure.
None of these things are satisfying and the problem feel contrived. You already spent a lot of time only to feel things going worst and having to spend more time to make it not that much better.
But add a simple "Turn this Q2 mat into a Q1" machine and now, those overflow are just part of your infrastructure to think about that feels interesting. You spent effort / time making that Q2 piece, but you used it poorly. You will want to minimize this, but aren't being harshly penalized on the level of whole production is frozen just because you wanted to try one of the optional puzzle.