hovered item detail window in bottom right cut off. Eg. when hovering an assembler if you have even a few tags. It makes that detailed info on power usage, productivity bonus, crafting speed etc useless as you can't see most of the stats. The tags should at the very least be to the left of the map not below it or as an option popup the hover detail window to the left of the map instead of under the map and the tags, but ideally all the areas on the right of the screen should be draggable and able to be positioned wherever the user wants.
There should also be a way to see the exact same screen when you click on the building. Now these stats are only shown in the hover tooltips.
[2.0.15] hovered item detail window in bottom right cut off
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Re: [2.0.15] hovered item detail window in bottom right cut off
just adding a few tags (feature of the base game) makes the window unusable as you can't see any bonuses from modules on any assembling machine and other details are cut off making this a huge issue. With many planets the tags are a needed feature yet you can use only one, the tags or get a proper tooltip. Decreasing the UI scale is not a good solution as it makes everything too small. Changing the tooltip setting so it pops up where the cursor is, is also not a good solution as that it too distracting when playing the game, as everything you mouse over will flash a tooltip near the mouse when you don't even want to look at the tooltip.
The best solution is to make the tags or the tooltip pop up to the left of the minimap but still next to it, or even better, allow the user to position these areas wherever they want on the screen.
Please fix this soon.
The best solution is to make the tags or the tooltip pop up to the left of the minimap but still next to it, or even better, allow the user to position these areas wherever they want on the screen.
Please fix this soon.