I have an Issue when transporting stuff by ship:
I have a ship which goes between Vulcanus and Nauvis, picking up artillery shells in Vulcanus (import 120/~ common, 30/~uncommon from Vulcanus) and dropping them in Nauvis (import 0/0 common and uncommon shells from Nauvis).
For this. I have set up a schedule which has a stop in Nauvis, with conditions for "All requests Satisfied" and "Cargo: (yellow ammo) > 200", and a similar stop in Vulcanus.
Expected Behaviour: The ship should pick up it's cargo in Vulcanus, fly to nauvis, wait un Nauvis orbit until all shells have been unloaded, and return to vulcanus.
Actual Behaviour: The ship get to Nauvis, does not wait and immediately goes back to Vulcanus, without waiting for the shells to be unloaded.
I can make a hacky fix setting an inactivity condition of 30 seconds, so that the ship waits for enough time for the shells to be unloaded, and the inactivity timer resets.
Attached is a screenshot showing the space platform, with the relevant requests, showing "all requests satisfied" as True and with shells still in it's inventory
Unexpected behaviour also happens in other space platforms hauling science from Fulgora.
[2.0.16] Space Platform does not wait for 0/0 requests to count "All requests satisfied" as true
Re: [2.0.16] Space Platform does not wait for 0/0 requests to count "All requests satisfied" as true
Thanks for the report, this is a duplicate of 119265.