[Tobias][2.0.16] Custom minimum payload slider lets you select 0 as minimum payload and then resets

This subforum contains all the issues which we already resolved.
janinko
Manual Inserter
Manual Inserter
Posts: 4
Joined: Fri Oct 25, 2024 6:01 pm
Contact:

[Tobias][2.0.16] Custom minimum payload slider lets you select 0 as minimum payload and then resets

Post by janinko »

When I set the "custom minimum payload" by sliding the slider to the left to 0 and confirm, the setting gets reset and "custom minimum payload" is turned off.

This should eiter make the minimum payload unlimited, or the minimal value that can be input by sliding the slider to the left should set a value of 1.
Snímek obrazovky z 2024-11-10 18-50-51.png
Snímek obrazovky z 2024-11-10 18-50-51.png (51.51 KiB) Viewed 2048 times
Genhis
Factorio Staff
Factorio Staff
Posts: 673
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.15] custom minimum payload 0 does resets the setting

Post by Genhis »

Thanks for the report, this works as intended. Setting custom minimum payload to 0 will make it sort of unlimited - it's the maximum amount a rocket can carry.
janinko
Manual Inserter
Manual Inserter
Posts: 4
Joined: Fri Oct 25, 2024 6:01 pm
Contact:

Re: [2.0.15] custom minimum payload 0 does resets the setting

Post by janinko »

Seting it to 0 will not make it unlimited, it will reset and turn "custom minimum payload" off.
User avatar
GregoriusT
Filter Inserter
Filter Inserter
Posts: 343
Joined: Wed Apr 10, 2019 6:42 pm
Contact:

[2.0.16] Custom Minimum Payload Slider lets you select ZERO as minimum Payload and then decides to just reset the thing

Post by GregoriusT »

When setting Custom Minimum Payload via slider all the way to the left, it selects ZERO (should be ONE instead) and upon exiting that dialogue it will just reset it to MAXIMUM instead (resetting the custom checkmark), which is the exact opposite of what i would want "putting the slider all the way left" to do.
Don't underestimate Landmines!
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...
User avatar
GregoriusT
Filter Inserter
Filter Inserter
Posts: 343
Joined: Wed Apr 10, 2019 6:42 pm
Contact:

Re: [2.0.15] custom minimum payload 0 does resets the setting

Post by GregoriusT »

Genhis wrote: Sun Nov 10, 2024 6:11 pm Thanks for the report, this works as intended. Setting custom minimum payload to 0 will make it sort of unlimited - it's the maximum amount a rocket can carry.
Yeah I have set it all the way to the left which in turn has completely reset it instead of doing unlimited as intended.
Don't underestimate Landmines!
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...
Genhis
Factorio Staff
Factorio Staff
Posts: 673
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.16] Custom Minimum Payload Slider lets you select ZERO as minimum Payload and then decides to just reset the th

Post by Genhis »

Yes, I reconsidered my decision when I saw your post, merged the topics and moved it back to bugs.
Tobias1595
Factorio Staff
Factorio Staff
Posts: 40
Joined: Sat Sep 29, 2018 5:28 pm
Contact:

Re: [Tobias][2.0.16] Custom minimum payload slider lets you select 0 as minimum payload and then resets

Post by Tobias1595 »

Thanks again for the report. Starting with 2.0.21, the GUI won't allow entries below 1.
User avatar
GregoriusT
Filter Inserter
Filter Inserter
Posts: 343
Joined: Wed Apr 10, 2019 6:42 pm
Contact:

Re: [Tobias][2.0.16] Custom minimum payload slider lets you select 0 as minimum payload and then resets

Post by GregoriusT »

Tobias1595 wrote: Wed Nov 20, 2024 9:03 am Thanks again for the report. Starting with 2.0.21, the GUI won't allow entries below 1.
Just to clarify, your wording is literally the status quo of "when nothing is done to address it", because before, it was already saying a 0 is enough to be invalid input and therefore disallowed to the point of resetting the custom limit entirely. XD

But yeah if that slider stops at 1 instead of 0 that should be enough of a fix, afterall a slider should never allow the user to put error inputs into the UI.

Edit: It is indeed resolved perfectly. ^^
Don't underestimate Landmines!
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...
Locked

Return to “Resolved Problems and Bugs”