Upgrade Planner to apply ammo type in slot of turrets

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1WheelDude
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Upgrade Planner to apply ammo type in slot of turrets

Post by 1WheelDude »

Please Wube, we can use upgrade planner to apply modules to empty slots or to change module level from one to another.

I would like to be able to use an upgrade planner to make a selection box over turrets that are low on ammo, or to change ammo type using bots, so that turrets can be managed much easier than using a blueprint that is clicked over each individual turret.
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BlueTemplar
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Re: Upgrade Planner to apply ammo type in slot of turrets

Post by BlueTemplar »

So the empty gun turrets would then request 10 yellow ammo ?

This might require extra logic (like other upgrade planner suggestions), so that you don't get your gun turrets instead upgraded to mk2 in mods that add those.
BobDiggity (mod-scenario-pack)
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