Please Wube, we can use upgrade planner to apply modules to empty slots or to change module level from one to another.
I would like to be able to use an upgrade planner to make a selection box over turrets that are low on ammo, or to change ammo type using bots, so that turrets can be managed much easier than using a blueprint that is clicked over each individual turret.
Upgrade Planner to apply ammo type in slot of turrets
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Re: Upgrade Planner to apply ammo type in slot of turrets
So the empty gun turrets would then request 10 yellow ammo ?
This might require extra logic (like other upgrade planner suggestions), so that you don't get your gun turrets instead upgraded to mk2 in mods that add those.
This might require extra logic (like other upgrade planner suggestions), so that you don't get your gun turrets instead upgraded to mk2 in mods that add those.
BobDiggity (mod-scenario-pack)