1: Bio Labs have no way of showing nutrients stored as fuel on the circuit network
This would a nice to have feature for measuring and then somehow limiting the amount of nutrients that can be stacked in a machine to reduce spoilage.
2: Agriculture Towers currently only have a single enable/disable. It would be neat to have enable/disable for both planting and harvesting. Leaving the fruit on the tree may make sense to reduce spoilage, but you may not want to stop planting things entirely.
Gelba Machines Circuit Integration
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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