TL;DR
Add an option to filter a list of signals to only selected signals at original signal level.What?
I would imagine the new selector combinator would match best thematically, with an extra option in the drop-down to filter signals. This would give you a filter selection box as evidenced in many places in the game already, and then the input signals could be white/blacklisted in exactly the same way. Given there are no physical items being handled, this would be an infinity expandable list like a logistics request.It feels like the decider combinator almost has this functionality already, where you can set a list of requirements for a signal and process it for each. However, the 'EACH' output signal type is not available when specifying input signal types.
I see no way to restrict the type of signal without using a separate combinator for each. An alternate solution to the above would be to change the 'each' process, or add an 'EACH' operation to the 'OR' and 'AND' input operators.