So, how is one supposed to drive the tank if the tank itself has no vision.
Yes, you can drive it at fog of war, but you have no idea what you are stuck on and can't leave as if you leave there is no way to get it back without vision.
Is there like an item that you can add to the tank internal grid that gives you vision?
Begin limited to drive around the walls or close to radars kind of sucks
Remote tank driving but no vision?
Re: Remote tank driving but no vision?
You can use this https://mods.factorio.com/mod/radar-equipment
It was reported to the devs to no avail viewtopic.php?f=23&t=119755
It was reported to the devs to no avail viewtopic.php?f=23&t=119755
Re: Remote tank driving but no vision?
Oh crap, I was hopping if we add something inside the tank grid it would give it vision.... I mean like in game already.
Well thanks for the reference!
Guess I have to go with that mod for now
Well thanks for the reference!
Guess I have to go with that mod for now
Re: Remote tank driving but no vision?
I was hoping to not lose vision of my tanks when it occured to me ^^
You can somehow mitigate the problem in vanilla if you place a roboport in the grid, and have the remotely driven tank carry some power pole and radar /roboport with it, and remote use it as if it was a low tier spidertron leaving a trail. It feels like using an electric lawnmower in a cornfield or something, i wouldn't recommend but in desperate/small fix cases like restoring a power connection it can be used in multiplayer for example
You can somehow mitigate the problem in vanilla if you place a roboport in the grid, and have the remotely driven tank carry some power pole and radar /roboport with it, and remote use it as if it was a low tier spidertron leaving a trail. It feels like using an electric lawnmower in a cornfield or something, i wouldn't recommend but in desperate/small fix cases like restoring a power connection it can be used in multiplayer for example