Add Enable/Disable switch to roboports

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hitzu
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Add Enable/Disable switch to roboports

Post by hitzu »

TL;DR
Add a circuit control to turn roboports on or off instantly, so players can control logistic networks.
What?
Add a circuit-controlled switch to roboports, allowing players to instantly turn them on or off without waiting for the internal roboport battery to drain. This would make it easy to split or isolate parts of a logistics network when needed. For example, on Fulgora, players could turn off roboports during nighttime lightning storms to stop robots from flying into dangerous areas.
Screenshot_1883.png
Screenshot_1883.png (228.27 KiB) Viewed 598 times
Crescent-shaped island, needs one network during the day that better be split into two during the storm

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dqwfqwfQWq.jpg (260.07 KiB) Viewed 598 times
Standard Enable/Disable toggle GUI for roboport
Why?
I have a crescent-shaped island on Fulgora, and my robots fly across an ocean area where they get damaged during storms. By splitting my logistics network at night, I could keep robots safe from electric storms, avoid resource loss, and manage logistics better. This would improve Factorio by letting players protect their robots and control their networks more effectively in tough environments.
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AileTheAlien
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Re: Add Enable/Disable switch to roboports

Post by AileTheAlien »

:) This seems reasonable to me. Almost everything except smelters can be hooked up to circuit wires, and most things can be enabled or disabled. Like, even offshore pumps can be enabled or disabled by circuit. I think the only other things that can't be controlled by circuit are splitters and underground belts, but those would lose resources inside the animation or underground, if they could be shut off arbitrarily.
Tinyboss
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Re: Add Enable/Disable switch to roboports

Post by Tinyboss »

AileTheAlien wrote: Wed Nov 06, 2024 5:26 pmI think the only other things that can't be controlled by circuit are splitters and underground belts
Thrusters and recyclers off the top of my head.
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hitzu
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Re: Add Enable/Disable switch to roboports

Post by hitzu »

Tinyboss wrote: Wed Nov 06, 2024 8:01 pm
AileTheAlien wrote: Wed Nov 06, 2024 5:26 pmI think the only other things that can't be controlled by circuit are splitters and underground belts
Thrusters and recyclers off the top of my head.
Radars, furnaces, reactors, steam engines, heating towers, heat exchangers, lightning rods/collectors, solar panels, and accumulators—many don't make sense to control directly or at all. But lacking control over roboports is the oversight to my mind, especially because it's impossible to make a working alternative design
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