[2.0.14] Wrong spoilage calculation from backpack crafting

Things that has been reported already before.
shabby_hat
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[2.0.14] Wrong spoilage calculation from backpack crafting

Post by shabby_hat »

I grabbed a large quantity of Yumako fruit and queued a bunch of processing in my backpack ( like ~300?) -- towards the middle of working through that queue of tasks I saw that the resulting mash was getting less and less fresh, and eventually coming out as spoiled. I cancelled the queue and was refunded still fresh (~90%) yumako fruit; requeuing new processing requests made fresh mash again. Sort of seemed like being in the queue accelerated the spoiling of the fruit somehow?

Apologies if this was already reported and I missed it in searching.
Genhis
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Re: [2.0.14] Wrong spoilage calculation from backpack crafting

Post by Genhis »

Thanks for the report, this is likely a duplicate of 118557.
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