[Kovarex] [2.0.14] Blueprint parameter is not replaced in req. chest if two recipe's ingredients are identical

j_matya
Burner Inserter
Burner Inserter
Posts: 15
Joined: Fri Dec 02, 2022 7:10 am
Contact:

[Kovarex] [2.0.14] Blueprint parameter is not replaced in req. chest if two recipe's ingredients are identical

Post by j_matya »

I have a blueprint which is a set of 2 assemblers that share a blue chest in the middle (since shipping off-world is expensive), and is used as part of a bot-mall off-world.

This is the BP String:


Input is asking for Top and Bottom Assembler crafted item.
It (among others) sets the requestor chest for both item's ingredients.
Screenshot_20241103_214332.png
Screenshot_20241103_214332.png (780.87 KiB) Viewed 137 times

When choosing two different items which have identical ingredients (Medium/Big electric pole), the second set of ingredients are not added (well, it basically should be merged with the first one's value since they are the same item), but are kept with the placeholders:
Screenshot_20241103_213923.png
Screenshot_20241103_213923.png (29.72 KiB) Viewed 137 times

(update) This was the original set of placeholders for reference:
Screenshot_20241103_220825.png
Screenshot_20241103_220825.png (25.79 KiB) Viewed 123 times

I am not sure it is considered a "real" bug, but my expectation from this level of parametrization of an automation game is that it should be handled by merging both requests into one single by adding up the numbers of both the ingredient values.
Post Reply

Return to “Assigned”