Setting a high keyboard repeat rate - e.g., the rate at which a key is automatically re-entered when held - causes stutter when playing multiplayer. To reproduce:
- Set a high repeat rate for your keyboard (with a low repeat delay) in your OS settings
- Connect to a multiplayer server
- Hold the shoot button (spacebar)
You should see a significant hitch. Not repro-able in single player.
Perhaps above a certain rate, keypresses should be deduped by the client?
Repro’d on:
- Bazzite Linux (Fedora Kinoite Variant), Fedora 40 Base
[2.0.14] High Keyboard Repeat Rate causes multiplayer stutter
Re: [2.0.14] High Keyboard Repeat Rate causes multiplayer stutter
Thanks for the report however I am not able to reproduce any issues specific to keyboard repeat rate. Are you sure this isn't a simple matter of "shooting in multiplayer disables latency hiding"?
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