Apologies if this has already been suggested.
I'd like to be able to read via the circuit network the total number of rockets stored within a silo. This can be useful for a variety of different reasons. Notably, I'd like to use circuit conditions to determine when I should send a space platform to a planet. I'd like to only send a platform if the destination planet has a rocket available to be dispatched upon arrival.
Thanks!
Ability to read rocket count in silo using circuit network
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Re: Ability to read rocket count in silo using circuit network
In theory you could test to see if items are not being inserted but are available.
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Re: Ability to read rocket count in silo using circuit network
That's true, and is the option I've gone with as of now. Still, it's relatively complicated to set up when compared to just having it as an output from the rocket silo, especially when you factor in speed and prod modules, which make it harder to set up a timer to know when a rocket is being constructed.Epb7304 wrote: Fri Nov 01, 2024 11:09 pm In theory you could test to see if items are not being inserted but are available.
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Re: Ability to read rocket count in silo using circuit network
If false negatives are ok, you could use a requestor chest feeding parts into the silo, then detect if the requestor chest has enough parts to build a rocket (meaning the silo already built both of its rockets).