[Hrusa][2.0.13] Unremovable cargo pod

Bugs which we just recently fixed in our development version and will reach you in the next release.
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Tem3dy
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[Hrusa][2.0.13] Unremovable cargo pod

Post by Tem3dy »

Hello, so I decided to play 2.0 without the DLC and launch a rocket, however the game didn't let me launch the rocket without sending an item to space (either satellite or fish).

I'm not sure if this is new behavior or just a bug, either way, the main issue came after launching the rocket:
10-31-2024, 21-27-27.png
10-31-2024, 21-27-27.png (4.15 MiB) Viewed 416 times
After launching the rocket, a cargo landing pod appeared in the spawnpoint location and can't be removed, it appears to be stuck in air and be a bug, the issue persists even after reloading the save and restarting the game.

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Re: Unremovable cargo landing pad in 2.0 (base)

Post by SaladLamaSVK »

Happened to me as well while playing space age on latest experimental.
11-01-2024, 00-38-51.png
11-01-2024, 00-38-51.png (687.68 KiB) Viewed 366 times
the pod spawned a good way above the rocket silo on the map and presumably because its also on a resource patch I cannot even interact with it.
I don't yet have a space platform and the game only allowed to send a rocket with a fish in it. It doesn't block any buildings and I can build "over it". Not sure if it disappears with time or when I build a space platform.

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xargo-sama
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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by xargo-sama »

Could you please attach a save file? That would help a lot.

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BlueTemplar
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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by BlueTemplar »

As a quick fix, does using a deconstruct planner on it works ?
BobDiggity (mod-scenario-pack)

Tem3dy
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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by Tem3dy »

Save is in the attachment, also no, using the deconstruction planner does not work
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(6.93 MiB) Downloaded 4 times

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xargo-sama
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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by xargo-sama »

Does the pod persist after you reload the game? I can't get it to stay around.

Though your report helped me identify why it is being stranded like that. I've created a fix.

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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by Tem3dy »

Yes the pod is still there, even after I reload the save or restart the game

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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by xargo-sama »

Oh yeah my bad. Any version change makes it fix itself and I had a slightly different version of 2.0.13 checked out.

I think I've figured it out now, thanks.

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Re: [Hrusa][2.0.13] Unremovable cargo pod

Post by Tem3dy »

Thank you for fixing the bug too!

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