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0.004 2024-10-28 20:41:03; Factorio 2.0.12 (build 79795, win64, full, space-age)
0.004 Operating system: Windows 11 (build 22631)
0.004 Program arguments: "D:\Games\Factorio_1.2\bin\x64\factorio.exe"
0.004 Config path: D:/Games/Factorio_1.2/config/config.ini
0.004 Read data path: D:/Games/Factorio_1.2/data
0.004 Write data path: D:/Games/Factorio_1.2 [3075407/3815429MB]
0.004 Binaries path: D:/Games/Factorio_1.2/bin
0.061 System info: [CPU: AMD Ryzen 7 3700X 8-Core Processor, 16 cores, RAM: 11936/16290 MB, page: 25218/36770 MB, virtual: 4273/134217727 MB, extended virtual: 0 MB]
0.082 Memory info:
0.082 [0]: Corsair CM4X16GE2400Z16K4 16384 MB 2400 MHz 1.2 v
0.083 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: hu]
0.211 Video driver: windows
0.211 Available displays: 2
0.211 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2070 SUPER {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.212 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2070 SUPER {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.286 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.493 Initialised Direct3D[0]: NVIDIA GeForce RTX 2070 SUPER; id: 10de-1e84; driver: nvldumdx.dll 32.0.15.6590
0.493 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.493 [Local Video Memory] Budget: 7221MB, CurrentUsage: 6MB, Reservation: 0/3738MB
0.493 [Non-Local Vid.Mem.] Budget: 7482MB, CurrentUsage: 0MB, Reservation: 0/3869MB
0.493 Tiled resources: Tier 2
0.493 Unified Memory Architecture: No
0.493 BGR 565 Supported: Yes
0.493 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.493 Graphics settings preset: very-high
0.493 Dedicated video memory size 7989 MB
0.549 Desktop composition is active.
0.549 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.549 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.583 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.678 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
0.678 Info ModManager.cpp:434: FeatureFlag freezing = true
0.678 Info ModManager.cpp:434: FeatureFlag quality = true
0.678 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
0.678 Info ModManager.cpp:434: FeatureFlag segmented-units = true
0.678 Info ModManager.cpp:434: FeatureFlag space-travel = true
0.678 Info ModManager.cpp:434: FeatureFlag spoiling = true
0.682 Loading mod core 0.0.0 (data.lua)
0.715 Loading mod base 2.0.12 (data.lua)
1.033 Loading mod elevated-rails 2.0.12 (data.lua)
1.078 Loading mod quality 2.0.12 (data.lua)
1.100 Loading mod space-age 2.0.12 (data.lua)
1.607 Loading mod base 2.0.12 (data-updates.lua)
1.624 Loading mod quality 2.0.12 (data-updates.lua)
1.651 Loading mod space-age 2.0.12 (data-updates.lua)
1.837 Checksum for core: 1043092351
1.837 Checksum of base: 3158838524
1.837 Checksum of elevated-rails: 4201662503
1.837 Checksum of quality: 4264147466
1.837 Checksum of space-age: 3246333523
2.297 Prototype list checksum: 124222065
2.374 Loading sounds...
4.138 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1730143586
4.138 Info PlayerData.cpp:73: Cloud player-data.json unavailable
4.495 Initial atlas bitmap size is 16384
4.517 Created an atlas bitmap (size 16384x16384) [none]
4.540 Created an atlas bitmap (size 16384x16380) [none]
4.577 Created an atlas bitmap (size 16384x16384) [none]
4.579 Created an atlas bitmap (size 16384x15444) [none]
4.580 Created an atlas bitmap (size 16384x8392) [decal]
4.585 Created an atlas bitmap (size 16384x16384) [low-object]
4.586 Created an atlas bitmap (size 4096x1472) [low-object]
4.586 Created an atlas bitmap (size 16384x13440) [corpse-decay]
4.587 Created an atlas bitmap (size 16384x5596) [none]
4.587 Created an atlas bitmap (size 1676x79) [not-compressed]
4.588 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
4.596 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
4.596 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
4.597 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
4.597 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
4.597 Created an atlas bitmap (size 8192x2576) [mipmap]
4.597 Created an atlas bitmap (size 2048x1520) [mipmap]
4.598 Created an atlas bitmap (size 4096x3152) [mipmap]
4.598 Created an atlas bitmap (size 4096x3152) [mipmap]
4.598 Created an atlas bitmap (size 4096x3152) [mipmap]
4.599 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
4.602 Created an atlas bitmap (size 16384x6120) [alpha-mask]
4.633 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
4.640 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
4.640 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
4.640 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
4.640 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
4.640 Loading 3D bitmaps.
4.667 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
4.674 Parallel sprite loader initialized (threads: 13, bitmaps: 8227)
41.569 Sprites loaded
41.626 Generated mipmaps (4) for atlas [5] of size 16384x16384
41.637 Generated mipmaps (4) for atlas [6] of size 4096x1472
41.649 Generated mipmaps (3) for atlas [10] of size 8192x6096
41.682 Generated mipmaps (3) for atlas [11] of size 16384x16320
41.694 Generated mipmaps (3) for atlas [12] of size 16384x4832
41.705 Generated mipmaps (3) for atlas [13] of size 8192x3872
41.716 Generated mipmaps (3) for atlas [14] of size 4096x3104
41.765 Generated mipmaps (3) for atlas [15] of size 8192x2576
41.776 Generated mipmaps (3) for atlas [16] of size 2048x1520
41.787 Generated mipmaps (3) for atlas [17] of size 4096x3152
41.820 Generated mipmaps (3) for atlas [18] of size 4096x3152
41.832 Generated mipmaps (3) for atlas [19] of size 4096x3152
41.843 Generated mipmaps (5) for atlas [20] of size 8192x3792
41.855 Generated mipmaps (3) for atlas [25] of size 8192x2352
41.894 Custom mipmaps uploaded (3203)
42.065 Factorio initialised
42.079 Info HttpSharedState.cpp:55: Downloading https://updater.factorio.com/updater/get-available-versions?username=gyorokpeter&token=<private>&apiVersion=2
42.616 0 packages available to download (experimental updates enabled).
50.644 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:0}))
68.176 Info UDPSocket.cpp:233: Closing socket
68.176 Info UDPSocket.cpp:263: Socket closed
68.176 Info UDPSocket.cpp:233: Closing socket
75.732 Loading map D:\Games\Factorio_1.2\saves\Team2.zip: 50678988 bytes.
75.757 Loading level.dat: 130107120 bytes.
75.761 Info Scenario.cpp:178: Map version 1.2.22-2
75.765 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-biter-egg.json
75.765 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-internal2.json
75.765 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-internal3.json
75.765 Info PrototypeMigrationList.cpp:197: Activating migration space-age/aquilo-tilesets.json
75.765 Info PrototypeMigrationList.cpp:197: Activating migration space-age/biolab.json
75.765 Info PrototypeMigrationList.cpp:197: Activating migration space-age/jelly-yum-rename.json
75.766 Info PrototypeMigrationList.cpp:197: Activating migration space-age/shattered-planet.json
75.766 Info PrototypeMigrationList.cpp:197: Activating migration space-age/tungsten-belt-rename.json
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Fluid\FluidBox.cpp(364): FluidBox::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Entity\Entity.cpp(1881): Entity::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Entity\EntityGhost.cpp(589): EntityGhost::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Surface\Surface.cpp(135): Surface::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Map\Map.cpp(1719): Map::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Map\MapSetupHelper.cpp(184): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Map\Map.cpp(827): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Scenario\Scenario.cpp(329): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-6d0Nrd\src\Scenario\ParallelScenarioLoader.cpp(192): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85139257D)
00007FF85139257D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF852DEAF08)
00007FF852DEAF08 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
83.388 Error FluidBox.cpp:364: !this->buffer was not true
83.388 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
83.483 Info CrashHandler.cpp:318: Executable CRC: 512094220
83.483 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
86.443 Uploading log file
86.494 Error CrashHandler.cpp:270: Heap validation: success.
86.495 Creating crash dump.
86.748 CrashDump success