I've set up a generic train system with one set of interrupts for fluid trains and one for item trains. When I started building out the fluid interrupts, they shared a lot in common with the item interrupts, just aimed at fluid stations. Under the current system, I'd have to rebuild what is essentially the same item pickup interrupt from scratch, but for fluids.
Since they share so much in common, it'd like to duplicate an interrupt named "Generic Item Pickup" as "Generic Item Pickup (copied)", and then change its internals to what I need for the fluid trains, then just rename it to "Generic Fluid Pickup".
Allow interrupts to be copied
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machotacoman1
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Allow interrupts to be copied
TL;DR
It should be possible to make a copy of an existing interrupt under a new name.What?
Interrupts should have a duplicate button next to the edit button in the train schedule.Why?
I had to create nearly the same interrupt a bunch of times with just some parameter changed. Starting with an existing interrupt and modifying the bit that changed would have been much simpler.Re: Allow interrupts to be copied
I highly support this request. Would make it far easier to make multiple different train setups
for example
for example
- 4 Wagons Items
- 4 Wagons Fluids
- 1 Wagon Items
- 1 Wagon Fluids
- own setup for rocket unloading etc.
Re: Allow interrupts to be copied
[Koub] Merged two threads with the same suggestion.
Koub - Please consider English is not my native language.
- BlueTemplar
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Re: Allow interrupts to be copied
I wonder if this could be generalized into a full-blown copy-paste mechanic for schedules ?
viewtopic.php?p=629601#p629601
viewtopic.php?p=629601#p629601
BobDiggity (mod-scenario-pack)
