[2.0.13] map editor ignores operable flag for arithmetic combinator based entities

Bugs that are actually features.
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hgschmie
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[2.0.13] map editor ignores operable flag for arithmetic combinator based entities

Post by hgschmie »

- create a new prototype based on ArithmeticCombinatorPrototype
- create an entity based off that prototype
- set the entity.operable flag to false
- click on the combinator in the game

in a regular game (even with cheat on), nothing happens
in the map editor, the GUI opens
Rseding91
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Re: [2.0.13] map editor ignores operable flag for arithmetic combinator based entities

Post by Rseding91 »

Thanks for the report. That is intended. The map editor ignores most "normally you can't..." things.
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hgschmie
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Re: [2.0.13] map editor ignores operable flag for arithmetic combinator based entities

Post by hgschmie »

thanks for the quick response.
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