I don't know if this realy is a bug, but the visuals of deep water and shallow water do not seam to be really diffrent for the parts where one can already get stuck. I just died at a spot where the minimap indicated the deep water but I can not see it as a visual indication in normal view.
I added the pictures for context.
[Graphics] Deep water on Gleba not visually distinct enough
[Graphics] Deep water on Gleba not visually distinct enough
- Attachments
-
- visual for blue swamp tile
- 20241029162347_1.jpg (777.93 KiB) Viewed 340 times
-
- visual for deep sea tile
- 20241029162343_1.jpg (770.98 KiB) Viewed 340 times
-
- ingame view of the water
- 20241029162318_1.jpg (767.68 KiB) Viewed 340 times
-
- map view of the same location
- 20241029162315_1.jpg (272.79 KiB) Viewed 340 times