[2.0.11] Crash on pause screen in AmdLiquidVrD3D11WrapDeviceContext

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
TroughOClock
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Manual Inserter
Posts: 1
Joined: Tue Oct 29, 2024 10:25 am
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[2.0.11] Crash on pause screen in AmdLiquidVrD3D11WrapDeviceContext

Post by TroughOClock »

Game was running ok. Still on Nauvis. Paused with Esc key. Left it for about an hour. Crash message when I returned.

Code: Select all

 0.001 2024-10-29 22:01:02; Factorio 2.0.11 (build 79682, win64, steam, space-age)
   0.001 Operating system: Windows 11 (build 22631) 
   0.000 Initializing Steam API.
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/Patrick/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Patrick/AppData/Roaming/Factorio [39271/487066MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.052 System info: [CPU: AMD Ryzen 5 3600X 6-Core Processor, 12 cores, RAM: 9061/16307 MB, page: 14174/22707 MB, virtual: 4352/134217727 MB, extended virtual: 0 MB]
   0.070 Memory info:
   0.070  [0]: Unknown 3200 C16 Series 8192 MB 2133 MHz 1.2 v
   0.070  [1]: Unknown 3200 C16 Series 8192 MB 2133 MHz 1.2 v
   0.466 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.645 Video driver: windows
   0.645 Available displays: 1
   0.645  [0]: \\.\DISPLAY1 - Radeon RX 590 Series {0x80005, [0,0], 2560x1440, 32bit, 144Hz}
   0.687 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.776 Initialised Direct3D[0]: Radeon RX 590 Series; id: 1002-67df; driver: aticfx64.dll 31.0.12027.9001
   0.776   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.776   [Local Video Memory] Budget: 7402MB, CurrentUsage: 0MB, Reservation: 0/3829MB
   0.776   [Non-Local Vid.Mem.] Budget: 7489MB, CurrentUsage: 0MB, Reservation: 0/3872MB
   0.776   Tiled resources: Tier 2
   0.776   Unified Memory Architecture: No
   0.776   BGR 565 Supported: Yes
   0.776   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.777 Graphics settings preset: very-high
   0.777   Dedicated video memory size 8170 MB
   0.911 Desktop composition is active.
   0.911 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.911                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   1.040 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   1.376 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   1.376 Info ModManager.cpp:434: FeatureFlag freezing = true
   1.376 Info ModManager.cpp:434: FeatureFlag quality = true
   1.376 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   1.376 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   1.376 Info ModManager.cpp:434: FeatureFlag space-travel = true
   1.376 Info ModManager.cpp:434: FeatureFlag spoiling = true
   1.434 Loading mod core 0.0.0 (data.lua)
   1.671 Loading mod base 2.0.11 (data.lua)
   3.718 Loading mod elevated-rails 2.0.11 (data.lua)
   4.002 Loading mod quality 2.0.11 (data.lua)
   4.178 Loading mod space-age 2.0.11 (data.lua)
   8.290 Loading mod base 2.0.11 (data-updates.lua)
   8.314 Loading mod quality 2.0.11 (data-updates.lua)
   8.351 Loading mod space-age 2.0.11 (data-updates.lua)
   8.508 Checksum for core: 1043092351
   8.508 Checksum of base: 708330460
   8.508 Checksum of elevated-rails: 1891730324
   8.508 Checksum of quality: 4264147466
   8.508 Checksum of space-age: 4032004066
   8.938 Prototype list checksum: 124222065
   9.009 Loading sounds...
  18.255 Info PlayerData.cpp:68: Local player-data.json unavailable
  18.255 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730105368
  18.616 Initial atlas bitmap size is 16384
  18.637 Created an atlas bitmap (size 16384x16384) [none]
  18.660 Created an atlas bitmap (size 16384x16380) [none]
  18.691 Created an atlas bitmap (size 16384x16384) [none]
  18.692 Created an atlas bitmap (size 16384x15444) [none]
  18.692 Created an atlas bitmap (size 16384x8392) [decal]
  18.697 Created an atlas bitmap (size 16384x16384) [low-object]
  18.698 Created an atlas bitmap (size 4096x1472) [low-object]
  18.698 Created an atlas bitmap (size 16384x13440) [corpse-decay]
  18.699 Created an atlas bitmap (size 16384x5596) [none]
  18.699 Created an atlas bitmap (size 1676x79) [not-compressed]
  18.699 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  18.709 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
  18.709 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
  18.709 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  18.709 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
  18.709 Created an atlas bitmap (size 8192x2576) [mipmap]
  18.709 Created an atlas bitmap (size 2048x1520) [mipmap]
  18.709 Created an atlas bitmap (size 4096x3152) [mipmap]
  18.710 Created an atlas bitmap (size 4096x3152) [mipmap]
  18.710 Created an atlas bitmap (size 4096x3152) [mipmap]
  18.710 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  18.711 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  18.745 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
  18.753 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
  18.753 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
  18.753 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
  18.753 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  18.753 Loading 3D bitmaps.
  18.774 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  18.779 Parallel sprite loader initialized (threads: 11, bitmaps: 8227)
  39.527 Sprites loaded
  39.558 Generated mipmaps (4) for atlas [5] of size 16384x16384   
  39.568 Generated mipmaps (4) for atlas [6] of size 4096x1472   
  39.579 Generated mipmaps (3) for atlas [10] of size 8192x6096   
  39.590 Generated mipmaps (3) for atlas [11] of size 16384x16320   
  39.601 Generated mipmaps (3) for atlas [12] of size 16384x4832   
  39.612 Generated mipmaps (3) for atlas [13] of size 8192x3872   
  39.622 Generated mipmaps (3) for atlas [14] of size 4096x3104   
  39.662 Generated mipmaps (3) for atlas [15] of size 8192x2576   
  39.674 Generated mipmaps (3) for atlas [16] of size 2048x1520   
  39.684 Generated mipmaps (3) for atlas [17] of size 4096x3152   
  39.709 Generated mipmaps (3) for atlas [18] of size 4096x3152   
  39.720 Generated mipmaps (3) for atlas [19] of size 4096x3152   
  39.731 Generated mipmaps (5) for atlas [20] of size 8192x3792   
  39.742 Generated mipmaps (3) for atlas [25] of size 8192x2352   
  39.747 Custom mipmaps uploaded (3203)
  40.044 Factorio initialised
  40.048 Steam Storage Quota: 23557/23841
  42.256 Loading map C:\Users\Patrick\AppData\Roaming\Factorio\saves\space_age_1.zip: 8337188 bytes.
  42.304 Loading level.dat: 17057665 bytes.
  42.309 Info Scenario.cpp:178: Map version 2.0.11-3
  42.570 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
  42.570 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  42.571 Loading blueprint storage: Local timestamp 1688288865, Cloud timestamp -1
  42.609 Loading script.dat: 1222 bytes.
  42.616 Checksum for script __level__/control.lua: 2463946943
 155.705 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
 155.951 Info AppManagerStates.cpp:2050: Saving finished
2373.367 Loading map C:\Users\Patrick\AppData\Roaming\Factorio\saves\_autosave3.zip: 8435176 bytes.
2373.414 Loading level.dat: 17052582 bytes.
2373.418 Info Scenario.cpp:178: Map version 2.0.11-3
2373.686 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
2373.686 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
2373.686 Loading blueprint storage: Local timestamp 1688288865, Cloud timestamp -1
2373.714 Loading script.dat: 1222 bytes.
2373.722 Checksum for script __level__/control.lua: 2463946943
2417.052 Info AppManagerStates.cpp:2050: Saving finished
2438.989 Loading map C:\Users\Patrick\AppData\Roaming\Factorio\saves\space_age_1.zip: 8297485 bytes.
2439.045 Loading level.dat: 17132142 bytes.
2439.049 Info Scenario.cpp:178: Map version 2.0.11-3
2439.324 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
2439.324 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
2439.325 Loading blueprint storage: Local timestamp 1688288865, Cloud timestamp -1
2439.353 Loading script.dat: 1222 bytes.
2439.361 Checksum for script __level__/control.lua: 2463946943
2460.987 Loading map C:\Users\Patrick\AppData\Roaming\Factorio\saves\space_age_1.zip: 8297485 bytes.
2461.041 Loading level.dat: 17132142 bytes.
2461.045 Info Scenario.cpp:178: Map version 2.0.11-3
2461.308 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
2461.308 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
2461.308 Loading blueprint storage: Local timestamp 1688288865, Cloud timestamp -1
2461.337 Loading script.dat: 1222 bytes.
2461.346 Checksum for script __level__/control.lua: 2463946943
2671.687 Info AppManagerStates.cpp:2050: Saving finished
2910.957 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCDE33517F)
00007FFCDE33517F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCDE2AE856)
00007FFCDE2AE856 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCDE33416E)
00007FFCDE33416E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCCF33A83B)
00007FFCCF33A83B (atidxx64): (filename not available): AmdLiquidVrD3D11WrapDeviceContext
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000000000000001)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000000000000001)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000000000000001)
0000000000000001 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000002315BE59870)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000002315BE59870)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000002315BE59870)
000002315BE59870 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000002315BEE2118)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000002315BEE2118)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000002315BEE2118)
000002315BEE2118 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000002315BEE2110)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000002315BEE2110)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000002315BEE2110)
000002315BEE2110 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000002316387B480)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000002316387B480)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000002316387B480)
000002316387B480 ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
2912.635 Include minidump in crash report.
2912.635 Error CrashHandler.cpp:190: Map tick at moment of crash: 2713862
2912.690 Info CrashHandler.cpp:318: Executable CRC: 1736951873
2912.690 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
4939.344 Uploading log file
4939.406 Error CrashHandler.cpp:270: Heap validation: success.
4939.407 Creating crash dump.
4939.604 CrashDump success
Attachments
_autosave3.zip
(8.04 MiB) Downloaded 20 times
factorio-dump-current.dmp
(804 KiB) Downloaded 20 times
factorio-current.log
(13.42 KiB) Downloaded 20 times
Rseding91
Factorio Staff
Factorio Staff
Posts: 15299
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.11] Crash on pause screen

Post by Rseding91 »

Thanks for the report. It looks like it crashed inside something called "AmdLiquidVrD3D11WrapDeviceContext" which is outside of our control. Are you doing any kind of special rendering setup to play the game? Maybe VR goggles or something?
If you want to get ahold of me I'm almost always on Discord.
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