[2.0.11] Tank is not visible on the blueprint preview

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Hares
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[2.0.11] Tank is not visible on the blueprint preview

Post by Hares »

Blueprint preview
Blueprint preview
10-29-2024, 01-24-16.png (1.04 MiB) Viewed 454 times
Steps to reproduce:
  1. Select a blueprint with tiles, tank, and one tiny belt in the corner (see screenshot 2)
  2. Select only vehicles category
Area to select
Area to select
10-29-2024, 01-27-01.png (582.04 KiB) Viewed 454 times
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Rseding91
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Re: [2.0.11] Tank is not visible on the blueprint preview

Post by Rseding91 »

Since the tank is an entity you must also check the entity checkbox.
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Re: [2.0.11] Tank is not visible on the blueprint preview

Post by Hares »

Rseding91 wrote: Tue Oct 29, 2024 12:47 am Since the tank is an entity you must also check the entity checkbox.
Well...
  1. Disabling entities and enabling vehicles results in the valid blueprint containing only vehicles
  2. When no non-vehicles are present, "entities" checkbox does not exist
10-29-2024, 04-34-51.png
10-29-2024, 04-34-51.png (152.68 KiB) Viewed 429 times


Edit: Added video
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Fulgora is the best planet. Vulcanus needs rework. Feel free to proof me wrong.
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Re: [2.0.11] Tank is not visible on the blueprint preview

Post by Hares »

Fixed by @Rseding91 in 2.0.29 (ref: 125454: [Rseding91] [2.0.28] Spidertron registers as train in blueprint):
Rseding91 wrote: Thu Jan 02, 2025 7:33 pm Thanks for the report. This is now fixed for the next release.
cc: @Koub
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