[2.0.11] Crash (WaitCondition::anyRequestZeroConditionFulfilled)

Things that has been reported already before.
prvw
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Posts: 4
Joined: Mon Oct 28, 2024 7:59 pm
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[2.0.11] Crash (WaitCondition::anyRequestZeroConditionFulfilled)

Post by prvw »

Code: Select all

 400.067 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-qOkfne/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-qOkfne/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-qOkfne/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-qOkfne/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7efdf5fa051f
/tmp/factorio-build-qOkfne/libraries/CommonUtil/UniquePointer.hpp (117): UniquePointer<LogisticPoint, SimpleDeleter<LogisticPoint>, true>::operator->() const
/tmp/factorio-build-qOkfne/src/Schedule/WaitCondition.cpp (742): WaitCondition::anyRequestZeroConditionFulfilled(WaitConditionCounts const&) const
/tmp/factorio-build-qOkfne/src/Schedule/WaitConditions.cpp (76): WaitConditions::checkBlock(WaitConditionCounts&, unsigned int&, unsigned int) const
/tmp/factorio-build-qOkfne/src/Schedule/WaitConditions.cpp (93): WaitConditions::isFulfilled(WaitConditionCounts&) const
/tmp/factorio-build-qOkfne/src/Schedule/Schedulable.cpp (440): Schedulable::isCurrentFulfilled() const
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (1332): SpacePlatform::stationedUpdate()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (1308): SpacePlatform::stationedUpdate()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (905): SpacePlatform::update()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatformManager.cpp (232): SpacePlatformManager::update()
/tmp/factorio-build-qOkfne/src/Force/ForceData.cpp (896): ForceData::update(MapTick)
/tmp/factorio-build-qOkfne/src/Force/ForceManager.cpp (139): ForceManager::update(MapTick)
/tmp/factorio-build-qOkfne/src/Map/Map.cpp (1280): Map::updateEntities()
/tmp/factorio-build-qOkfne/src/Map/Map.cpp (1222): Map::update()
/tmp/factorio-build-qOkfne/src/Game.cpp (175): Game::update()
/tmp/factorio-build-qOkfne/src/Scenario/Scenario.cpp (1233): Scenario::update()
/tmp/factorio-build-qOkfne/src/Scenario/Scenario.cpp (1150): Scenario::updateStep()
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (1396): MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (1205): MainLoop::gameUpdateLoop(MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (647): MainLoop::mainLoopStepHeadless(MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (407): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/CommandLineMultiplayer.cpp (295): hostMultiplayerGameInternal(cxxopts::ParseResult const&, bool)
/tmp/factorio-build-qOkfne/src/CommandLineMultiplayer.cpp (350): CommandLineMultiplayer::hostCommandLineMultiplayerGame(cxxopts::ParseResult const&, Filesystem::Path const&, Filesystem::Path const&, bool)
/tmp/factorio-build-qOkfne/src/Main.cpp (705): fmain(int, char**)
/tmp/factorio-build-qOkfne/src/Main.cpp (1347): main
0x7efdf5f87d8f
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
 401.676 Error CrashHandler.cpp:190: Map tick at moment of crash: 28659906
 401.676 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 401.676 Uploading log file
 401.708 Info SystemUtil.cpp:877: Started /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/bin/x64/factorio; trampoline PID: 788
Rseding91
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Factorio Staff
Posts: 15075
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.11] BUG hlep

Post by Rseding91 »

Can you please post the save file that's experiencing this crash?
If you want to get ahold of me I'm almost always on Discord.
prvw
Manual Inserter
Manual Inserter
Posts: 4
Joined: Mon Oct 28, 2024 7:59 pm
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Re: [2.0.11] BUG hlep

Post by prvw »

Rseding91 wrote: Mon Oct 28, 2024 9:02 pm Can you please post the save file that's experiencing this crash?

Code: Select all

   0.000 2024-10-29 05:05:23; Factorio 2.0.11 (build 79682, win64, full, space-age)
   0.000 Operating system: Windows 11 (build 22631) 
   0.001 Program arguments: "D:\Factorio\bin\x64\factorio.exe" 
   0.001 Config path: C:/Users/ZH/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: D:/Factorio/data
   0.001 Write data path: C:/Users/ZH/AppData/Roaming/Factorio [810106/976444MB]
   0.001 Binaries path: D:/Factorio/bin
   0.027 System info: [CPU: 13th Gen Intel(R) Core(TM) i7-13700K, 24 cores, RAM: 10885/65303 MB, page: 15149/69399 MB, virtual: 4289/134217727 MB, extended virtual: 0 MB]
   0.039 Memory info:
   0.039  [0]: 0x0B92  32768 MB 6400 MHz 1.4 v
   0.039  [1]: 0x0B92  32768 MB 6400 MHz 1.4 v
   0.040 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: zh-CN]
   0.164 Video driver: windows
   0.164 Available displays: 2
   0.164  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 4080 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.165  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4080 {0x01, [0,-1080], 1920x1080, 32bit, 144Hz}
   0.206 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.383 Initialised Direct3D[0]: NVIDIA GeForce RTX 4080; id: 10de-2704; driver: nvldumdx.dll 32.0.15.6590
   0.383   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.383   [Local Video Memory] Budget: 15282MB, CurrentUsage: 16MB, Reservation: 0/7769MB
   0.383   [Non-Local Vid.Mem.] Budget: 31883MB, CurrentUsage: 1MB, Reservation: 0/16069MB
   0.383   Tiled resources: Tier 2
   0.383   Unified Memory Architecture: No
   0.383   BGR 565 Supported: Yes
   0.383   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.383 Graphics settings preset: very-high
   0.383   Dedicated video memory size 16050 MB
   0.414 Desktop composition is active.
   0.414 Graphics options: [Graphics quality: high] [Video memory usage: medium] [DXT: high-quality]
   0.414                   [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: true] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.435 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.508 Logitech LED Controller initialized.
   0.529 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   0.529 Info ModManager.cpp:434: FeatureFlag freezing = true
   0.529 Info ModManager.cpp:434: FeatureFlag quality = true
   0.529 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   0.529 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   0.529 Info ModManager.cpp:434: FeatureFlag space-travel = true
   0.529 Info ModManager.cpp:434: FeatureFlag spoiling = true
   0.531 Loading mod core 0.0.0 (data.lua)
   0.553 Loading mod base 2.0.11 (data.lua)
   0.673 Loading mod elevated-rails 2.0.11 (data.lua)
   0.691 Loading mod quality 2.0.11 (data.lua)
   0.700 Loading mod space-age 2.0.11 (data.lua)
   0.871 Loading mod base 2.0.11 (data-updates.lua)
   0.877 Loading mod quality 2.0.11 (data-updates.lua)
   0.887 Loading mod space-age 2.0.11 (data-updates.lua)
   0.968 Checksum for core: 1043092351
   0.968 Checksum of base: 708330460
   0.968 Checksum of elevated-rails: 1891730324
   0.968 Checksum of quality: 4264147466
   0.968 Checksum of space-age: 4032004066
   1.203 Prototype list checksum: 124222065
   1.233 Loading sounds...
   1.407 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1730144068
   1.407 Info PlayerData.cpp:73: Cloud player-data.json unavailable
   1.626 Initial atlas bitmap size is 16384
   1.627 Created an atlas bitmap (size 16384x8500) [none]
   1.627 Created an atlas bitmap (size 16384x8392) [decal]
   1.627 Created an atlas bitmap (size 16384x9152) [low-object]
   1.627 Created an atlas bitmap (size 16384x5596) [none]
   1.627 Created an atlas bitmap (size 1676x79) [not-compressed]
   1.628 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.632 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
   1.633 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
   1.633 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.633 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
   1.633 Created an atlas bitmap (size 8192x2576) [mipmap]
   1.633 Created an atlas bitmap (size 2048x1520) [mipmap]
   1.633 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.633 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.633 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.633 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.634 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   1.652 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
   1.657 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
   1.657 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
   1.657 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   1.657 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.664 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.670 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.676 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.682 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.690 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.697 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.704 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.710 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.716 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.722 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.728 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.733 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.739 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.745 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.750 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.756 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.762 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.768 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.773 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.779 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.785 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.791 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.797 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.803 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.809 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.815 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.820 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.825 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.831 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.836 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.842 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.847 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.852 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.858 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.863 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.868 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.873 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.879 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.884 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.889 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.895 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.900 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.905 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.910 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.915 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.920 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.925 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.930 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.934 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.939 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.944 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.949 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.954 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.960 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.965 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.970 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.974 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.979 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.984 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.989 Created a virtual atlas bitmap (size 4096x4096) [none]
   1.994 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification]
   1.998 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.002 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.007 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.011 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.016 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.020 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
   2.025 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
   2.030 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.034 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.038 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.042 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.047 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.051 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.055 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.058 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.061 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.064 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.066 Created a virtual atlas bitmap (size 4096x4096) [none]
   2.066 Created virtual atlas pages 4096x4096x79
   2.066 Created virtual atlas of size 32768x40960 with physical texture size 8192x8192
   2.066 Loading 3D bitmaps.
   2.073 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.075 Parallel sprite loader initialized (threads: 23, bitmaps: 8227)
  13.697 Sprites loaded
  13.709 Generated mipmaps (4) for atlas [2] of size 16384x9152   
  13.720 Generated mipmaps (3) for atlas [5] of size 8192x6096   
  13.731 Generated mipmaps (3) for atlas [6] of size 16384x16320   
  13.743 Generated mipmaps (3) for atlas [7] of size 16384x4832   
  13.754 Generated mipmaps (3) for atlas [8] of size 8192x3872   
  13.764 Generated mipmaps (3) for atlas [9] of size 4096x3104   
  13.796 Generated mipmaps (3) for atlas [10] of size 8192x2576   
  13.806 Generated mipmaps (3) for atlas [11] of size 2048x1520   
  13.818 Generated mipmaps (3) for atlas [12] of size 4096x3152   
  13.840 Generated mipmaps (3) for atlas [13] of size 4096x3152   
  13.851 Generated mipmaps (3) for atlas [14] of size 4096x3152   
  13.861 Generated mipmaps (5) for atlas [15] of size 8192x3792   
  13.873 Generated mipmaps (3) for atlas [20] of size 8192x2352   
  13.890 Custom mipmaps uploaded (3203)
  14.257 Generated mipmaps for virtual atlas of size 32768x40960
  14.316 Factorio initialised
  15.668 Joining game IP ADDR:({10.0.0.20:34198})
  15.668 Info UDPSocket.cpp:38: Opening socket
  15.676 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
  15.713 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
  15.723 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
  15.723 Info ClientRouter.cpp:228: ConnectionAccepted
  16.714 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
  16.714 Downloading file C:\Users\ZH\AppData\Roaming\Factorio\temp\mp-download.zip (54924603 B, auxiliary 166 B, 109196 blocks)
  16.729 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  18.573 Finished download (1 s, 54.9 MB, 29.7 MB/s)
  18.634 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
  18.637 Loading map C:\Users\ZH\AppData\Roaming\Factorio\temp\mp-download.zip: 54924603 bytes.
  18.641 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  18.665 Loading level.dat: 151828603 bytes.
  18.668 Info Scenario.cpp:178: Map version 2.0.11-3
  20.132 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  20.133 Loading script.dat: 1222 bytes.
  20.137 Checksum for script __level__/control.lua: 2463946943
  20.167 Info ClientMultiplayerManager.cpp:603: UpdateTick(28656001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  20.199 Info ClientMultiplayerManager.cpp:603: UpdateTick(28656001) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  20.248 Info ClientMultiplayerManager.cpp:603: UpdateTick(28656001) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  20.248 Info GameActionHandler.cpp:4300: UpdateTick (28656001) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
  30.230 Info ClientSynchronizer.cpp:319: Latency changed to (5)
  35.231 Info ClientSynchronizer.cpp:319: Latency changed to (3)
  60.230 Info ClientSynchronizer.cpp:319: Latency changed to (2)
  85.335 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7b23e7372
ModuleBase: 0x00007ff7b17e0000, ImageSize: 02801000, RelativeAddress: 00c07372
  85.335 Error CrashHandler.cpp:509: Access Violation: Read at address 00000000000001D8
  85.335 Error CrashHandler.cpp:523: Exception Context:
rax=0000000000000000, rbx=000001ea987b48c0, rcx=000001eaae97e400,
rdx=000001ea987b4908, rsi=000001eaa8630790, rdi=000001eac42fc8f0,
rip=00007ff7b23e7372, rsp=000000bb062fc410, rbp=0000000000000003,
 r8=00007ff7b23e730c,  r9=0000000000000083, r10=00000000546c6148,
r11=000000bb062fc4a0, r12=2e8ba2e8ba2e8ba3, r13=0000000000000000,
r14=0000000000000003, r15=000001ea987b4908
  85.335 Crashed in D:\Factorio\bin\x64\factorio.exe (0x00007ff7b17e0000 - 0x00007ff7b3fe1000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD7DDEB21C)
00007FFD7DDEB21C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD806597FD)
00007FFD806597FD (ntdll): (filename not available): RtlCopyMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8063F687)
00007FFD8063F687 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8065517F)
00007FFD8065517F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD805CE856)
00007FFD805CE856 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8065416E)
00007FFD8065416E (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Schedule\WaitCondition.cpp(380): WaitCondition::isFulfilled
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Schedule\WaitConditions.cpp(93): WaitConditions::isFulfilled
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Space\SpacePlatform.cpp(905): SpacePlatform::update
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Force\ForceData.cpp(896): ForceData::update
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Map\Map.cpp(1280): Map::updateEntities
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Game.cpp(175): Game::update
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Scenario\Scenario.cpp(1150): Scenario::updateStep
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\MainLoop.cpp(1397): MainLoop::gameUpdateStep
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\MainLoop.cpp(1206): MainLoop::gameUpdateLoop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::<lambda_1>,void>::_Do_call
C:\Users\build\AppData\Local\Temp\factorio-build-q3KTCT\src\Util\WorkerThread.cpp(73): WorkerThread::loop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl QueuedSoundInstanceSDL::QueuedSoundData::*)(void),QueuedSoundInstanceSDL::QueuedSoundData *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD7F37257D)
00007FFD7F37257D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD8060AF08)
00007FFD8060AF08 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  86.116 Error CrashHandler.cpp:190: Map tick at moment of crash: 28659906
  86.150 Info CrashHandler.cpp:318: Executable CRC: 1500063175
  86.150 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  87.220 Error CrashHandler.cpp:270: Heap validation: success.
  87.220 Creating crash dump.
  87.292 CrashDump success
prvw
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Re: [2.0.11] BUG hlep

Post by prvw »

Rseding91 wrote: Mon Oct 28, 2024 9:02 pm Can you please post the save file that's experiencing this crash?

Code: Select all

   0.000 2024-10-29 05:05:20; Factorio 2.0.11 (build 79682, linux64, headless, space-age)
   0.025 Operating system: Linux (Ubuntu 22.04)
   0.025 Program arguments: "./factorio/bin/x64/factorio" "--start-server" "./saves/map2.zip" "--port" "34198" "--server-settings" "./factorio/server-settings.json" "&" 
   0.025 Config path: /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/config/config.ini
   0.025 Read data path: /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/data
   0.025 Write data path: /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio [61279/65536MB]
   0.025 Binaries path: /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/bin
   0.039 System info: [CPU: Intel(R) Xeon(R) W-2175 CPU @ 2.50GHz, 4 cores, RAM: 128480 MB]
   0.039 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.039 Running in headless mode
   0.039 Audio is disabled
   0.064 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   0.064 Info ModManager.cpp:434: FeatureFlag freezing = true
   0.064 Info ModManager.cpp:434: FeatureFlag quality = true
   0.064 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   0.064 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   0.064 Info ModManager.cpp:434: FeatureFlag space-travel = true
   0.064 Info ModManager.cpp:434: FeatureFlag spoiling = true
   0.066 Loading mod core 0.0.0 (data.lua)
   0.078 Loading mod base 2.0.11 (data.lua)
   0.206 Loading mod elevated-rails 2.0.11 (data.lua)
   0.226 Loading mod quality 2.0.11 (data.lua)
   0.237 Loading mod space-age 2.0.11 (data.lua)
   0.408 Loading mod base 2.0.11 (data-updates.lua)
   0.421 Loading mod quality 2.0.11 (data-updates.lua)
   0.454 Loading mod space-age 2.0.11 (data-updates.lua)
   0.548 Checksum for core: 1043092351
   0.548 Checksum of base: 708330460
   0.548 Checksum of elevated-rails: 1891730324
   0.548 Checksum of quality: 4264147466
   0.548 Checksum of space-age: 4032004066
   0.915 Prototype list checksum: 124222065
   0.982 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1730149132
   0.982 Info PlayerData.cpp:73: Cloud player-data.json unavailable
   0.983 Factorio initialised
   0.983 Info ServerSynchronizer.cpp:20: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   0.983 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
   0.983 Info ServerMultiplayerManager.cpp:803: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
   0.984 Loading map /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/./saves/map2.zip: 54922583 bytes.
   0.997 Loading level.dat: 151828603 bytes.
   1.002 Info Scenario.cpp:178: Map version 2.0.11-3
   3.904 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
   3.904 Loading script.dat: 1222 bytes.
   3.908 Checksum for script __level__/control.lua: 2463946943
   3.940 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34198}))
   3.940 Hosting game at IP ADDR:({0.0.0.0:34198})
   3.940 Info ServerMultiplayerManager.cpp:803: updateTick(28656001) changing state from(CreatingGame) to(InGame)
   3.940 Info UDPSocket.cpp:44: Opening socket for broadcast
   3.940 Info CommandLineMultiplayer.cpp:288: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
  18.490 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.0.0.88:60522}))
  18.490 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({10.0.0.88:60522})).
  18.490 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(872) adding peer(1)
  18.508 Info ServerMultiplayerManager.cpp:803: updateTick(28656001) changing state from(InGame) to(InGameSavingMap)
  18.540 Info ServerMultiplayerManager.cpp:971: updateTick(28656001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  19.473 Info ServerMultiplayerManager.cpp:1030: UpdateTick(28656001) Serving map(/opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/temp/mp-save-0.zip) for peer(1) size(54924603) auxiliary(166) crc(639543990)
  19.473 Info ServerMultiplayerManager.cpp:803: updateTick(28656001) changing state from(InGameSavingMap) to(InGame)
  19.540 Info ServerMultiplayerManager.cpp:971: updateTick(28656001) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  21.457 Info ServerMultiplayerManager.cpp:971: updateTick(28656001) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  23.007 Info ServerMultiplayerManager.cpp:971: updateTick(28656001) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  23.007 Info ServerMultiplayerManager.cpp:971: updateTick(28656001) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  23.024 Info GameActionHandler.cpp:4296: UpdateTick (28656001) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
  23.064 Info ServerMultiplayerManager.cpp:971: updateTick(28656003) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2024-10-29 05:05:43 [JOIN] ZH joined the game
  88.113 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-qOkfne/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-qOkfne/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-qOkfne/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-qOkfne/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-qOkfne/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7ff04fd5b51f
/tmp/factorio-build-qOkfne/libraries/CommonUtil/UniquePointer.hpp (117): UniquePointer<LogisticPoint, SimpleDeleter<LogisticPoint>, true>::operator->() const
/tmp/factorio-build-qOkfne/src/Schedule/WaitCondition.cpp (742): WaitCondition::anyRequestZeroConditionFulfilled(WaitConditionCounts const&) const
/tmp/factorio-build-qOkfne/src/Schedule/WaitConditions.cpp (76): WaitConditions::checkBlock(WaitConditionCounts&, unsigned int&, unsigned int) const
/tmp/factorio-build-qOkfne/src/Schedule/WaitConditions.cpp (93): WaitConditions::isFulfilled(WaitConditionCounts&) const
/tmp/factorio-build-qOkfne/src/Schedule/Schedulable.cpp (440): Schedulable::isCurrentFulfilled() const
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (1332): SpacePlatform::stationedUpdate()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (1308): SpacePlatform::stationedUpdate()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatform.cpp (905): SpacePlatform::update()
/tmp/factorio-build-qOkfne/src/Space/SpacePlatformManager.cpp (232): SpacePlatformManager::update()
/tmp/factorio-build-qOkfne/src/Force/ForceData.cpp (896): ForceData::update(MapTick)
/tmp/factorio-build-qOkfne/src/Force/ForceManager.cpp (139): ForceManager::update(MapTick)
/tmp/factorio-build-qOkfne/src/Map/Map.cpp (1280): Map::updateEntities()
/tmp/factorio-build-qOkfne/src/Map/Map.cpp (1222): Map::update()
/tmp/factorio-build-qOkfne/src/Game.cpp (175): Game::update()
/tmp/factorio-build-qOkfne/src/Scenario/Scenario.cpp (1233): Scenario::update()
/tmp/factorio-build-qOkfne/src/Scenario/Scenario.cpp (1150): Scenario::updateStep()
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (1396): MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (1205): MainLoop::gameUpdateLoop(MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (647): MainLoop::mainLoopStepHeadless(MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/MainLoop.cpp (407): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-qOkfne/src/CommandLineMultiplayer.cpp (295): hostMultiplayerGameInternal(cxxopts::ParseResult const&, bool)
/tmp/factorio-build-qOkfne/src/CommandLineMultiplayer.cpp (350): CommandLineMultiplayer::hostCommandLineMultiplayerGame(cxxopts::ParseResult const&, Filesystem::Path const&, Filesystem::Path const&, bool)
/tmp/factorio-build-qOkfne/src/Main.cpp (705): fmain(int, char**)
/tmp/factorio-build-qOkfne/src/Main.cpp (1347): main
0x7ff04fd42d8f
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
  89.736 Error CrashHandler.cpp:190: Map tick at moment of crash: 28659906
  89.736 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  89.736 Uploading log file
  89.767 Info SystemUtil.cpp:877: Started /opt/mcsmanager/daemon/data/InstanceData/c4801d2fd29e45d498dc23fec588bd1e/factorio/bin/x64/factorio; trampoline PID: 1160
Rseding91
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Re: [2.0.11] BUG hlep

Post by Rseding91 »

The save file (zip file) not the log file please.
If you want to get ahold of me I'm almost always on Discord.
prvw
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Re: [2.0.11] BUG hlep

Post by prvw »

Rseding91 wrote: Mon Oct 28, 2024 9:28 pm The save file (zip file) not the log file please.
Sorry, my English is not good and I misunderstood your meaning!
Attachments
ATS-2.zip
(52.79 MiB) Downloaded 13 times
Genhis
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Re: [2.0.11] Crash (WaitCondition::anyRequestZeroConditionFulfilled)

Post by Genhis »

Thanks for the report, this looks like a duplicate of 118505.
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