rotate while dragging underground pipes: add pipe!

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dalindes
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rotate while dragging underground pipes: add pipe!

Post by dalindes »

The idea:
It occurs to me that it would be nice if dragging underground pipes (or underground belts, for that matter! More below) could be a bit more like dragging belt, where if you press 'R' while dragging (or whatever key is bound to rotating), a nice bend will be created that's all connected up.
Background: straight belt
Just in case it's not clear, here's what I'm referring to with regards to straight belt. When dragging along, and moving your cursor away from the line:
belt1.png
belt1.png (1.17 MiB) Viewed 253 times
You then press 'R' (or whatever), and get this:
belt2.png
belt2.png (1.12 MiB) Viewed 253 times
With underground pipes - actual behavior
With underground pipes, things are a bit different. Here's a sequence of actual dragging as it exists today[0]:
actual1.png
actual1.png (1.02 MiB) Viewed 253 times
actual2.png
actual2.png (1.01 MiB) Viewed 253 times
actual3.png
actual3.png (1.01 MiB) Viewed 253 times
actual4.png
actual4.png (1.04 MiB) Viewed 253 times
What I'd like to see:
This is what I'd prefer, instead of that last image:
desired.png
desired.png (1.09 MiB) Viewed 253 times
Underground Belts:
Incidentally, this is what happens doing the same sort of thing with underground belts. What I find especially odd is that the two undergrounds that get placed after pressing R are facing away from each other:
belt-undergrounds.png
belt-undergrounds.png (992.64 KiB) Viewed 253 times
Whereas one might hope for:
belt-undergrounds-desired.png
belt-undergrounds-desired.png (870.4 KiB) Viewed 253 times
Summary:
So, the bottom line is that this is a feature request for having rotation while dragging undergrounds (pipes or belts)[1] do "the logical thing"[2] and add a section of straight pipe (or regular belt) to connect the chain, so that dragging undergrounds (and especially underground pipe) can be more like dragging (non-underground) belt.

Not urgent, but y'all are so good at adding little quality of life fixes, that I figure this might be right up your alley to do. :)

Much love for 2.0! I'm having fun, and I haven't even gotten into the Space Age stuff yet (though I expect to!)

Footnotes:
[0] factorio --version output:

Code: Select all

Version: 2.0.11 (build 79682, linux64, full)
Version: 64
Map input version: 1.0.0-0
Map output version: 2.0.11-3
[1] This applies to either pipes or belts, really, though the idea came when dragging pipe undergrounds, since dragging straight pipe in a straight line isn't a thing in the same way as it is for belt.

[2] or at least what seems logical to me, though I imagine there might be situations where this might not be desirable??
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