[2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

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[2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

Post by TryFanGamer »

Failed to load mods: Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

Mods to be disabled:
• space-age (2.0.7)
Screenshot 2024-10-21 at 13.50.26.png
Screenshot 2024-10-21 at 13.50.26.png (110.94 KiB) Viewed 1050 times
Screenshot 2024-10-21 at 13.50.26

i did verify the files
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Sanqui
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Re: [2.0.7] MAC Unable to launch Space Age

Post by Sanqui »

Please post the log file. Are you using the Steam version or standalone DMG?
ovo
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Re: [2.0.7] MAC Unable to launch Space Age

Post by TryFanGamer »

0.000 2024-10-21 13:51:21; Factorio 2.0.7 (build 79385, mac-arm64, steam)
0.000 Operating system: OS X 15.0.1
0.000 Initializing Steam API.
0.000 Program arguments: "/Volumes/ADFSpace/MAC/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.000 Config path: /Users/adrianf/Library/Application Support/factorio/config/config.ini
0.000 Read data path: /Volumes/ADFSpace/MAC/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/adrianf/Library/Application Support/factorio [11049/233752MB]
0.000 Binaries path: /Volumes/ADFSpace/MAC/steamapps/common/Factorio/factorio.app/Contents
0.093 System info: [CPU: arm64, 8 cores, RAM: 8192 MB]
0.096 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (125.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en]
0.575 Video driver: cocoa
0.575 Available displays: 1
0.576 [0]: 0 - {[0,0], 1710x1107, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x0001(0x01)}
1.773 Initialised OpenGL:[0] Apple M2; driver: 4.1 Metal - 89.3
1.773 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO, ARB_pipeline_statistics_query:NO, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes
1.773 [Version] 4.1
1.773 Graphics settings preset: very-high
1.773 Dedicated video memory size 5461 MB (detected from Apple M2; VendorID: 0x1027f00)
2.165 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
2.165 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
2.456 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
2.672 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
2.672 Info ModManager.cpp:434: FeatureFlag freezing = true
2.672 Info ModManager.cpp:434: FeatureFlag quality = true
2.672 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
2.672 Info ModManager.cpp:434: FeatureFlag segmented-units = true
2.672 Info ModManager.cpp:434: FeatureFlag space-travel = true
2.672 Info ModManager.cpp:434: FeatureFlag spoiling = true
2.686 Loading mod core 0.0.0 (data.lua)
2.728 Loading mod base 2.0.7 (data.lua)
3.150 Loading mod elevated-rails 2.0.7 (data.lua)
3.205 Loading mod quality 2.0.7 (data.lua)
3.241 Loading mod space-age 2.0.7 (data.lua)
4.152 Loading mod base 2.0.7 (data-updates.lua)
4.165 Loading mod quality 2.0.7 (data-updates.lua)
4.186 Loading mod space-age 2.0.7 (data-updates.lua)
4.288 Checksum for core: 649243273
4.288 Checksum of base: 2653731351
4.288 Checksum of elevated-rails: 1891730324
4.288 Checksum of quality: 3715527832
4.288 Checksum of space-age: 3499025889
4.767 Prototype list checksum: 984080119
4.802 Loading sounds...
6.524 Error GlobalContext.cpp:527: Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1
6.677 Info PlayerData.cpp:68: Local player-data.json unavailable
6.677 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729511218
6.834 Initial atlas bitmap size is 16384
6.835 Created an atlas bitmap (size 2048x848) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
6.835 Loading 3D bitmaps.
6.869 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 36.09, BC3 PSNR: 33.82
6.870 Parallel sprite loader initialized (threads: 5, bitmaps: 142)
6.962 Sprites loaded
6.975 Generated mipmaps (5) for atlas [0] of size 2048x848
6.975 Custom mipmaps uploaded (116)
6.994 Factorio initialised
6.999 Failed to load mods: Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

Mods to be disabled:
• space-age (2.0.7)
284.590 Quitting: user-quit.
284.854 Steam API shutdown.
284.934 Goodbye


factorio-previous.log
factorio-current.log

her is the log fils
TryFanGamer
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Re: [2.0.7] MAC Unable to launch Space Age

Post by TryFanGamer »

Sanqui wrote: Mon Oct 21, 2024 12:10 pm Please post the log file. Are you using the Steam version or standalone DMG?
I am using Steam
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vinzenz
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Re: [2.0.7] MAC Unable to launch Space Age

Post by vinzenz »

TryFanGamer wrote: Mon Oct 21, 2024 12:13 pm
Sanqui wrote: Mon Oct 21, 2024 12:10 pm Please post the log file. Are you using the Steam version or standalone DMG?
I am using Steam
Are you able to launch the game when you download it directly from our website? You can use "Sign-in with Steam" to get access to website downloads. https://factorio.com/login
bringing the oops to devops
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Re: [2.0.7] MAC Unable to launch Space Age

Post by TryFanGamer »

Yes it works now
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Re: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

Post by oddman »

I’m also getting this exact issue when launching stand alone on PC. If I go to manage mods and disable Space Age it boots ok.
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