Hello.
Game crashed instantly when i load modded save without any mods active.
I just wanted to see the blueprints in my book.
UPD: When I load with activated mods, also crashes.
But if you load a separate save, not autosave, everything is fine.
It crashes only with an autosave.
[Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
-
- Fast Inserter
- Posts: 133
- Joined: Fri Mar 02, 2018 2:55 pm
- Contact:
[Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
- Attachments
-
- Fantario.zip
- Save without crash
- (14.56 MiB) Downloaded 25 times
-
- _autosave1.zip
- Save with crash
- (20.11 MiB) Downloaded 26 times
-
- factorio-dump-current.dmp
- (929.44 KiB) Downloaded 23 times
-
- factorio-current.log
- (8.58 KiB) Downloaded 32 times
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Thanks for the report however I am not able to reproduce any crash. Are you still able to reproduce this issue?
If you want to get ahold of me I'm almost always on Discord.
-
- Fast Inserter
- Posts: 133
- Joined: Fri Mar 02, 2018 2:55 pm
- Contact:
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Just downloaded version 1.1, loaded the autosave from the first post, and immediately crashed.
When I load the autosave without the blueprints file (renamed it), then everything is fine, the message “object has been deleted” appears and the game continues.
When I load the "Fantario" save, then everything is fine regardless blueprints file exists or not.
Some thoughts: the autosave is created while the blueprint book is open, perhaps there is a blueprint book loading/displaying error after loading autosave.
I can post the blueprint book file if necessary.
When I load the autosave without the blueprints file (renamed it), then everything is fine, the message “object has been deleted” appears and the game continues.
When I load the "Fantario" save, then everything is fine regardless blueprints file exists or not.
Some thoughts: the autosave is created while the blueprint book is open, perhaps there is a blueprint book loading/displaying error after loading autosave.
I can post the blueprint book file if necessary.
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
It looks like I will need that file to reproduce it.
If you want to get ahold of me I'm almost always on Discord.
-
- Fast Inserter
- Posts: 133
- Joined: Fri Mar 02, 2018 2:55 pm
- Contact:
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Here.
- Attachments
-
- blueprint-storage.zip
- (4.25 MiB) Downloaded 20 times
Re: [Rseding91] [1.1.110] Crash loading modded save without mods (BlueprintSetupGui::logic)
Thanks for the file. I was able to reproduce it with that and it's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.