[Lou][2.0.11] Game crashes after deconstructing landfill ghosts

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BattleFluffy
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[Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by BattleFluffy »

While playing Space Age, I placed my wall blueprint at the water's edge. When placed, landfill ghosts appear beneath items on water tiles. I did not wish these to be built on the water, so I use a Decon Planner filtered for Tiles Only, and with the filter set to Landfill. I then drag-select the overbuilt area, and instantly upon releasing the left mouse button, the game crashes.


Steps to reproduce:

1) Load the save
2) Create a decon planner, right-click it and set to "Tiles Only". Filter for Landfill.
3) Using this decon planner, drag-select the wall blueprint at [gps=395,-1175]

decon.png
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Lou
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Re: [Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by Lou »

Thank you for the report. The issue is fixed for version 2.0.13
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BattleFluffy
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Re: [Lou][2.0.11] Game crashes after deconstructing landfill ghosts

Post by BattleFluffy »

woohoo, thanks ! :D You guys are the best!! So efficient :>
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