What I did so far:
- I changed all global to storage
- changed the recipe to the new format
- set up a github page
When I place the chest, there are no more errors, but also no loot-collecting. I get an error when I place down two chests, since only one is allowed
The error:
Code: Select all
Error while running event LootChestPlus::on_built_entity (ID 6)
__LootChestPlus__/control.lua:146: Arguments count error for 'spill_item_stack': Expected 1 argument but 4 were given
stack traceback:
[C]: in function 'spill_item_stack'
__LootChestPlus__/control.lua:146: in function 'handleBuiltLootChest'
__LootChestPlus__/control.lua:110: in function <__LootChestPlus__/control.lua:107>