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0.001 2024-10-26 15:25:03; Factorio 2.0.11 (build 79682, win64, steam, space-age)
0.001 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "12992"
0.001 Config path: C:/Users/morga/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/morga/AppData/Roaming/Factorio [85857/476123MB]
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.031 System info: [CPU: AMD Ryzen 9 3900X 12-Core Processor, 24 cores, RAM: 19439/32692 MB, page: 29639/41656 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB]
0.302 Memory info:
0.302 [0]: Corsair CMK16GX4M2D3000C16 8192 MB 2133 MHz 1.2 v
0.302 [1]: Corsair CMK16GX4M2B3000C15 8192 MB 2133 MHz 1.2 v
0.302 [2]: Corsair CMK16GX4M2D3000C16 8192 MB 2133 MHz 1.2 v
0.302 [3]: Corsair CMK16GX4M2B3000C15 8192 MB 2133 MHz 1.2 v
0.343 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.477 Video driver: windows
0.477 Available displays: 4
0.477 [0]: \\.\DISPLAY6 - NVIDIA GeForce RTX 2080 Ti {0x05, [0,0], 3440x1440, 32bit, 165Hz}
0.478 [1]: \\.\DISPLAY7 - NVIDIA GeForce RTX 2080 Ti {0x01, [3440,130], 1920x1080, 32bit, 60Hz}
0.478 [2]: \\.\DISPLAY8 - NVIDIA GeForce RTX 2080 Ti {0x01, [-1920,152], 1920x1080, 32bit, 60Hz}
0.479 [3]: \\.\DISPLAY9 - NVIDIA GeForce RTX 2080 Ti {0x01, [458,-1440], 2560x1440, 32bit, 144Hz}
0.542 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.830 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080 Ti; id: 10de-1e07; driver: nvldumdx.dll 32.0.15.6603
0.831 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.831 [Local Video Memory] Budget: 10259MB, CurrentUsage: 7MB, Reservation: 0/5257MB
0.831 [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 0MB, Reservation: 0/7917MB
0.831 Tiled resources: Tier 2
0.831 Unified Memory Architecture: No
0.831 BGR 565 Supported: Yes
0.831 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.831 Graphics settings preset: very-high
0.831 Dedicated video memory size 11027 MB
0.898 Desktop composition is active.
0.898 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.898 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.955 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
2.130 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
2.130 Info ModManager.cpp:434: FeatureFlag freezing = true
2.130 Info ModManager.cpp:434: FeatureFlag quality = true
2.130 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
2.130 Info ModManager.cpp:434: FeatureFlag segmented-units = true
2.130 Info ModManager.cpp:434: FeatureFlag space-travel = true
2.130 Info ModManager.cpp:434: FeatureFlag spoiling = true
2.133 Loading mod settings squeak-through-2 0.1.2 (settings.lua)
2.134 Loading mod settings VehicleSnap 2.0.0 (settings.lua)
2.134 Loading mod settings AutoDeconstruct 1.0.2 (settings.lua)
2.134 Loading mod settings DiscoScience 2.0.0 (settings.lua)
2.135 Loading mod settings ElectricTrains 1.4.1 (settings.lua)
2.135 Loading mod settings kj_servoskull 2.0.0 (settings.lua)
2.135 Loading mod settings RateCalculator 3.3.1 (settings.lua)
2.135 Loading mod settings RitnWaterfill 1.5.0 (settings.lua)
2.136 Loading mod settings WideChests 6.0.2 (settings.lua)
2.138 Loading mod settings aai-loaders 0.2.3 (settings.lua)
2.139 Loading mod settings WideChestsLogistic 3.0.0 (settings.lua)
2.139 Loading mod settings AutoDeconstruct 1.0.2 (settings-final-fixes.lua)
2.142 Loading mod core 0.0.0 (data.lua)
2.173 Loading mod base 2.0.11 (data.lua)
2.528 Loading mod VehicleSnap 2.0.0 (data.lua)
2.536 Loading mod DiscoScience 2.0.0 (data.lua)
2.543 Loading mod ElectricFurnacesRevamp 1.1.1 (data.lua)
2.551 Loading mod ElectricTrains 1.4.1 (data.lua)
2.559 Loading mod elevated-rails 2.0.11 (data.lua)
2.597 Loading mod flib 0.15.0 (data.lua)
2.607 Loading mod kj_servoskull 2.0.0 (data.lua)
2.612 Script @__kj_servoskull__/prototypes/servoskull.lua:7: Changing Construction robot look
2.612 Script @__kj_servoskull__/prototypes/servoskull.lua:22: Changing Logistic robot look
2.619 Loading mod quality 2.0.11 (data.lua)
2.641 Loading mod factoryplanner 2.0.2 (data.lua)
2.649 Loading mod RateCalculator 3.3.1 (data.lua)
2.657 Loading mod RitnWaterfill 1.5.0 (data.lua)
2.666 Loading mod space-age 2.0.11 (data.lua)
3.138 Loading mod WideChests 6.0.2 (data.lua)
3.143 Script @__WideChests__/init.lua:172: Merging chests mod settings for "wooden-chest": {chest_name = "wooden-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
3.162 Script @__WideChests__/init.lua:174: Default merging chests mod settings: {circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
3.352 Script @__WideChests__/init.lua:172: Merging chests mod settings for "iron-chest": {chest_name = "iron-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
3.552 Script @__WideChests__/init.lua:172: Merging chests mod settings for "steel-chest": {chest_name = "steel-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
3.806 Loading mod aai-loaders 0.2.3 (data.lua)
3.807 Script @__aai-loaders__/data.lua:5: Log mods once: {
AutoDeconstruct = "1.0.2",
DiscoScience = "2.0.0",
ElectricFurnacesRevamp = "1.1.1",
ElectricTrains = "1.4.1",
RateCalculator = "3.3.1",
RitnLib = "0.9.1",
RitnWaterfill = "1.5.0",
VehicleSnap = "2.0.0",
WideChests = "6.0.2",
WideChestsLogistic = "3.0.0",
["aai-loaders"] = "0.2.3",
base = "2.0.11",
["elevated-rails"] = "2.0.11",
factoryplanner = "2.0.2",
flib = "0.15.0",
kj_servoskull = "2.0.0",
quality = "2.0.11",
["space-age"] = "2.0.11",
["squeak-through-2"] = "0.1.2"
}
3.825 Loading mod WideChestsLogistic 3.0.0 (data.lua)
3.827 Script @__WideChests__/init.lua:172: Merging chests mod settings for "passive-provider-chest": {chest_name = "passive-provider-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
4.010 Script @__WideChests__/init.lua:172: Merging chests mod settings for "active-provider-chest": {chest_name = "active-provider-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
4.218 Script @__WideChests__/init.lua:172: Merging chests mod settings for "storage-chest": {chest_name = "storage-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
4.428 Script @__WideChests__/init.lua:172: Merging chests mod settings for "buffer-chest": {chest_name = "buffer-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
4.638 Script @__WideChests__/init.lua:172: Merging chests mod settings for "requester-chest": {chest_name = "requester-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 42, max_width = 42, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
4.939 Loading mod base 2.0.11 (data-updates.lua)
4.968 Loading mod kj_servoskull 2.0.0 (data-updates.lua)
4.999 Loading mod quality 2.0.11 (data-updates.lua)
5.036 Loading mod space-age 2.0.11 (data-updates.lua)
5.064 Loading mod aai-loaders 0.2.3 (data-updates.lua)
5.092 Loading mod squeak-through-2 0.1.2 (data-final-fixes.lua)
5.142 Loading mod aai-loaders 0.2.3 (data-final-fixes.lua)
5.579 Checksum for core: 1043092351
5.579 Checksum of base: 708330460
5.579 Checksum of squeak-through-2: 877758347
5.579 Checksum of VehicleSnap: 4054656447
5.579 Checksum of AutoDeconstruct: 3603960023
5.579 Checksum of DiscoScience: 2800209080
5.579 Checksum of ElectricFurnacesRevamp: 822214587
5.579 Checksum of ElectricTrains: 1960512639
5.579 Checksum of elevated-rails: 1891730324
5.579 Checksum of flib: 2235140407
5.579 Checksum of kj_servoskull: 3299365291
5.579 Checksum of quality: 4264147466
5.579 Checksum of RitnLib: 0
5.579 Checksum of factoryplanner: 2719536303
5.579 Checksum of RateCalculator: 2191928673
5.579 Checksum of RitnWaterfill: 3137899655
5.579 Checksum of space-age: 4032004066
5.579 Checksum of WideChests: 1638172134
5.579 Checksum of aai-loaders: 911547809
5.579 Checksum of WideChestsLogistic: 3163863691
6.562 Prototype list checksum: 748215642
6.810 Loading sounds...
7.161 Info PlayerData.cpp:68: Local player-data.json unavailable
7.161 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729952703
7.602 Initial atlas bitmap size is 16384
7.624 Created an atlas bitmap (size 16384x16384) [none]
7.649 Created an atlas bitmap (size 16384x16380) [none]
7.674 Created an atlas bitmap (size 16384x16384) [none]
7.676 Created an atlas bitmap (size 16384x15604) [none]
7.676 Created an atlas bitmap (size 16384x8392) [decal]
7.682 Created an atlas bitmap (size 16384x16384) [low-object]
7.682 Created an atlas bitmap (size 4096x1472) [low-object]
7.683 Created an atlas bitmap (size 16384x13440) [corpse-decay]
7.683 Created an atlas bitmap (size 16384x5596) [none]
7.683 Created an atlas bitmap (size 1676x79) [not-compressed]
7.684 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
7.691 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
7.691 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
7.692 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
7.692 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
7.692 Created an atlas bitmap (size 8192x2576) [mipmap]
7.692 Created an atlas bitmap (size 2048x1520) [mipmap]
7.693 Created an atlas bitmap (size 4096x3152) [mipmap]
7.693 Created an atlas bitmap (size 4096x3152) [mipmap]
7.693 Created an atlas bitmap (size 4096x3152) [mipmap]
7.694 Created an atlas bitmap (size 8192x4096) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
7.695 Created an atlas bitmap (size 16384x6120) [alpha-mask]
7.716 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
7.724 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
7.724 Created an atlas bitmap (size 16384x9152) [shadow, linear-magnification, alpha-mask]
7.724 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
7.725 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
7.725 Loading 3D bitmaps.
7.738 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
7.744 Parallel sprite loader initialized (threads: 23, bitmaps: 8379)
29.439 Sprites loaded
29.451 Generated mipmaps (4) for atlas [5] of size 16384x16384
29.462 Generated mipmaps (4) for atlas [6] of size 4096x1472
29.475 Generated mipmaps (3) for atlas [10] of size 8192x6096
29.486 Generated mipmaps (3) for atlas [11] of size 16384x16320
29.499 Generated mipmaps (3) for atlas [12] of size 16384x4832
29.511 Generated mipmaps (3) for atlas [13] of size 8192x3872
29.522 Generated mipmaps (3) for atlas [14] of size 4096x3104
29.564 Generated mipmaps (3) for atlas [15] of size 8192x2576
29.577 Generated mipmaps (3) for atlas [16] of size 2048x1520
29.589 Generated mipmaps (3) for atlas [17] of size 4096x3152
29.619 Generated mipmaps (3) for atlas [18] of size 4096x3152
29.630 Generated mipmaps (3) for atlas [19] of size 4096x3152
29.641 Generated mipmaps (5) for atlas [20] of size 8192x4096
29.653 Generated mipmaps (3) for atlas [25] of size 8192x2352
29.695 Custom mipmaps uploaded (3240)
29.709 Custom inputs active: 17
30.002 Factorio initialised
30.007 Steam Storage Quota: 23758/23841
73.464 Loading map C:\Users\morga\AppData\Roaming\Factorio\saves\SpaceAge-A1.zip: 7080465 bytes.
73.538 Loading level.dat: 15221880 bytes.
73.541 Info Scenario.cpp:178: Map version 2.0.10-1
73.938 Loading blueprint storage: Local timestamp 1729687791, Cloud timestamp 1729687790
74.615 Loading script.dat: 1445002 bytes.
74.626 Checksum for script __level__/control.lua: 2463946943
74.627 Checksum for script __VehicleSnap__/control.lua: 1130947901
74.632 Checksum for script __AutoDeconstruct__/control.lua: 1679648599
74.634 Checksum for script __DiscoScience__/control.lua: 1176986181
74.634 Checksum for script __ElectricFurnacesRevamp__/control.lua: 3569947942
74.635 Checksum for script __ElectricTrains__/control.lua: 3939944006
74.636 Script @__RitnLib__/core/setup-classes.lua:3: > imported : ritnlib.defines
74.642 Checksum for script __RitnLib__/control.lua: 1046514371
74.670 Checksum for script __factoryplanner__/control.lua: 3861966814
74.676 Checksum for script __RateCalculator__/control.lua: 1977779929
74.678 Checksum for script __RitnWaterfill__/control.lua: 149371446
74.682 Checksum for script __WideChests__/control.lua: 65178237
74.684 Checksum for script __aai-loaders__/control.lua: 2634431515
74.684 Checksum for script __WideChestsLogistic__/control.lua: 1381000568
357.545 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
357.750 Info AppManagerStates.cpp:2050: Saving finished
659.095 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
659.322 Info AppManagerStates.cpp:2050: Saving finished
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2473.244 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
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2778.961 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
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2988.787 Info AppManagerStates.cpp:2050: Saving finished
3089.628 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
3089.678 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff60df6a68e
ModuleBase: 0x00007ff60da60000, ImageSize: 027fa000, RelativeAddress: 0050a68e
3089.678 Error CrashHandler.cpp:509: Access Violation: Read at address FFFFFFFFFFFFFFFF
3089.678 Error CrashHandler.cpp:523: Exception Context:
rax=6164776161776400, rbx=0000000000000008, rcx=00000227d5db67c0,
rdx=00000227d5db67c0, rsi=00000227f1d8d9d0, rdi=0000000000000000,
rip=00007ff60df6a68e, rsp=000000c5731ff8c0, rbp=000000c5731ff9c9,
r8=0000000000000001, r9=0000000000000000, r10=00000226f41c6360,
r11=0000000000000000, r12=00000227cff98520, r13=0000000000000000,
r14=00000227cff98520, r15=0000000000000001
3089.678 Crashed in D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff60da60000 - 0x00007ff61025a000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC07D4027)
00007FFBC07D4027 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2E35818)
00007FFBC2E35818 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2E1CE46)
00007FFBC2E1CE46 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2E328BF)
00007FFBC2E328BF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2DE2554)
00007FFBC2DE2554 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2E313CE)
00007FFBC2E313CE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Entity\TransportBeltConnectable.cpp(563): TransportBeltConnectable::drawHalfBelt
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Entity\Loader.cpp(173): Loader::drawBase
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Graphics\EntityRenderer.cpp(407): EntityRenderer::prepareRow
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Graphics\EntityRenderer.cpp(299): EntityRenderer::threadJob
C:\Users\build\AppData\Local\Temp\factorio-build-Yo9xJd\src\Util\WorkerThread.cpp(73): WorkerThread::loop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl SoundLibrary::AsyncLoader::*)(void),SoundLibrary::AsyncLoader *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2917374)
00007FFBC2917374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBC2DDCC91)
00007FFBC2DDCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
3091.289 Error CrashHandler.cpp:190: Map tick at moment of crash: 49824001
3091.351 Info CrashHandler.cpp:318: Executable CRC: 1736951873
3091.351 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3120.382 Uploading log file
3120.456 Cheat Engine detected - ignore crash report!
3120.459 Error CrashHandler.cpp:270: Heap validation: success.
3120.461 Creating crash dump.
3120.802 CrashDump success