[2.0.11] Gleba map is covering by red dots without real entities

Bugs that are actually features.
nickkuk
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[2.0.11] Gleba map is covering by red dots without real entities

Post by nickkuk »

Gleba map is gradually covering by red dots (as for enemies or deconstruction planner) without real entities there. I'm not sure about every point, but probably I didn't build and deconstruct anything there. Maybe there was battles with pentapods in those places. Also I tried to collect all pentapod eggs, but maybe there was ones in those points that spoiled into a pentapod at some point, I'm not sure.
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Last edited by nickkuk on Sat Oct 26, 2024 10:02 pm, edited 1 time in total.
Atraxi
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Re: [2.0.10] Gleba map is covering by red dots without real entities

Post by Atraxi »

If you build anything in the chunk then it refreshes the map, possibly also things like breaking trees or clearing cliffs would do it too. I'm guessing enemies were seen there at some point in the past and it's just old data that hasn't been reset
nickkuk
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Re: [2.0.10] Gleba map is covering by red dots without real entities

Post by nickkuk »

Updated to 2.0.11 and dots were still there.
If you build anything in the chunk then it refreshes the map, possibly also things like breaking trees or clearing cliffs would do it too. I'm guessing enemies were seen there at some point in the past and it's just old data that hasn't been reset
Yeah, great, It worked! I have "cleared" all dots including one in water.

Perhaps the bug still exists and new dots will appear, I'll keep looking. Note that at least two of them appeared in radar vision and I believe I always had power.
nickkuk
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Re: [2.0.10] Gleba map is covering by red dots without real entities

Post by nickkuk »

Yeah, just appeared a new red dot during the fighting with pentapods. Maybe it is due to attack of Strafers when flying Wriggler become ground one.
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