[2.0.10] Shared copies of blueprint books glitchy in multiplayer

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credomane
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[2.0.10] Shared copies of blueprint books glitchy in multiplayer

Post by credomane »

1. Join dedicated MP Server with another player.
2. "My Blueprints" pick a blueprint book with multiple blueprints in it.
3. Make a copy of a said blueprint book and place the copy of the blueprint book into the "game blueprints".
4. Another player on the MP server takes the BP out of the "game blueprints" and moves it to their "My Blueprints".
5. Other player attempts to use that BP book.
6. Results: glitchyness with copied BP book.

Other Player's copy of the BP book is glitched out. It will want to not paste the BP most of the time the preview will always stick to whatever the original selected BP was in the book at the time it was copied from the original player. You can see the Shift+Scroll to change the selected BP will change if for about half a second then it resets to whatever it was originally. If the original player's book operates fine and changes their BP book's selection doesn't seem to affect the copied one. The whole thing is odd. Leaving the server and coming back doesn't fix it either.

The player with the glitchy book can leav and rejoin the server but doesn't fix it. Dunno if a full server restart would fix it or not. I had to export to string then import from string to stop the glitchyness to "fix" it. I've added 2 strings of books that For sure had the issue.
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thebalancer.txt
(134.05 KiB) Downloaded 18 times
theautorail.txt
(42.32 KiB) Downloaded 13 times
robot256
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Re: [2.0.10] Shared copies of blueprint books glitchy in multiplayer

Post by robot256 »

Quick question, in your testing were either player in remote (map) view when trying to use the blueprint book? There seem to be issues with books in remote view unrelated to multiplayer that could be contributing as well.
robot256
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Re: [2.0.10] Shared copies of blueprint books glitchy in multiplayer

Post by robot256 »

Potentially related issue: 118438
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